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  #1  
Old 11-04-2012, 11:28 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by ffcmike View Post
Could the fact that no sounds are played while Graal isn't the selected window possibly be an option rather than forced?
It's quite useful to be able to hear a player whistle to you while Graal is minimised, or even as you're typing a PM as that also prevents sounds.
Bump.

Also in a previous version of V6 using a normal gani animation as a gani attribute was always displaying above the player, it's now displaying below the player if drawn near the top of the player. This change obscures something I was using, which was more efficient than using a scripted display.
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  #2  
Old 11-07-2012, 09:37 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by ffcmike View Post
Also in a previous version of V6 using a normal gani animation as a gani attribute was always displaying above the player, it's now displaying below the player if drawn near the top of the player. This change obscures something I was using, which was more efficient than using a scripted display.
I've just noticed:

Quote:
- new .gani feature: specify the layer on which an attached gani is displayed:
LAYER 2 to draw the gani always above the player, or
LAYER 0 to draw it always below the player;
this is only for ganis that are attached to a player (or NPC) by setting
an attr[], e.g. player.attr[1] = "hat.gani"
Which is quite handy.
If anyone's not sure how this works you just open the gani as a text file and write LAYER #.
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