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Old 10-10-2012, 09:04 AM
smirt362 smirt362 is offline
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A lot of the particle effects and ganis got borked after the update.

Runic Charge
Snowstorm item
Tetra Golem gani is missing the chest piece when it walks
Rune of Clarity
Dragon breath
Will of God
Minor Heal
Time Jump
Starburst

Just to name a few
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  #2  
Old 10-10-2012, 04:56 PM
kia345 kia345 is offline
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Originally Posted by Login Message
There is new Graal version
This already sounds promising.
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  #3  
Old 10-10-2012, 05:49 PM
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Quote:
Originally Posted by Hoyt1134 View Post
There is a bug with the drawobject() function for drawing panels. If you define your own object it won't draw it outside of the top 64x64 pixels of the panel. The clearall() function also doesn't seem to be working either.
Drawing panels cannot be unlimited size, that's why it's switching back to 64x64. Try to not make it bigger than 1024x1024.

Quote:
Originally Posted by smirt362 View Post
A lot of the particle effects and ganis got borked after the update.

Runic Charge
Snowstorm item
Tetra Golem gani is missing the chest piece when it walks
Rune of Clarity
Dragon breath
Will of God
Minor Heal
Time Jump
Starburst

Just to name a few
We have updated the levels pack and also uploaded the graphics to all machines, it should work fine now.
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  #4  
Old 10-11-2012, 07:58 AM
Hoyt1134 Hoyt1134 is offline
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Quote:
Originally Posted by Stefan View Post
Drawing panels cannot be unlimited size, that's why it's switching back to 64x64. Try to not make it bigger than 1024x1024.
It doesn't matter what size I make it, drawobject won't draw ganis like that past 64,64. Drawimage works fine and I can draw them anywhere on the screen, even past 64,64. It seems to be a bug with drawobject when you are trying to draw an object you created. If you use drawobject to draw the player it works fine, but not when you use findimg with a gani.
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  #5  
Old 10-11-2012, 01:19 PM
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Quote:
Originally Posted by Hoyt1134 View Post
It doesn't matter what size I make it, drawobject won't draw ganis like that past 64,64. Drawimage works fine and I can draw them anywhere on the screen, even past 64,64. It seems to be a bug with drawobject when you are trying to draw an object you created. If you use drawobject to draw the player it works fine, but not when you use findimg with a gani.
Yes can fix it, it's clipping to 64x64 level coordinates.
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