I believe there is a possibility global_motionblur.gani is being used by hacker(s) as a method to crash players clients, simply by setting it to their characters gani as opposed to its normal usage as a gani attribute.
While there are ways this could be detected by script, could this possibly be prevented in a more reliable way?
Maybe the gani's script could be modified to ensure it is not set to the players actual ani, like as follows:
PHP Code:
function onTimeout() {
if(player.ani.name == "global_motionblur"){
return;
}
//stuff
}