Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 06-30-2012, 06:55 AM
Devil_Lord2 Devil_Lord2 is offline
David K?
Devil_Lord2's Avatar
Join Date: Apr 2011
Location: PA, MD.
Posts: 643
Devil_Lord2 can only hope to improve
Stefan mentioned Showcharacter having a blocking behavior. This has nothing to do with improving in the future making it usable to trigger action. He also mentioned triggeraction rounds to the nearest multiple of .5. That was not a solution, nor an explanation of how it can be fixed, except to make things directly .5 which I've already been doing.

You told me to place the NPC at the origin of the NPC's spawn. Tried that by making the spawn less than a multiple of .5. (Both the actual NPC position, and under onCreated) Did not work.

Creating a whole NPC IDing system does seems like a waste of time and unneeded for everyone to do should they want a moving character that reacts serverside.

I've only asked for a future improvement that NPCs can use triggeraction outside of multiples of five. You may believe those solutions were necessary, and work, and I may think the area can still be improved. Lets agree to disagree with each other and I'll keep this open.
__________________

Digital Media Artist - David K? </3 (UnLoved)
www.davidkrout.com
www.twitch.com/DavidKkz



Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:32 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.