
06-22-2012, 10:11 AM
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The Cat
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Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
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Not sure what you mean by changing sprites. If you're talking about changing the way the player looks (as in colors) you need to use setplayerprop #C0-4,color; Head is #3, sword is #1, shield is #2, body is #8. If you mean actually using an entirely new type of spritesheet for players, you'll need to create ganis using GraalShop and use the setani and replaceani commands. If you're talking about the player's sprite you can use playersprite = number;
As far as the end screen goes, you cannot remove it unless you script custom hearts. You can use showstats 2015; to remove the default hearts from your screen, and use showimg with changeimgvis (with a drawingheight > 3) to display new hearts on your screen.
You have to just load the level you want to start in first in order to pre-load any scripts since you're doing it offline. |
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