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Originally Posted by WillaWonka
I think it was more annoying to chase someone between different levels and eventually losing him because of some sort of level transition lag... Or being door lamed.
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Yes this is true, but the new level is huge, so now they can just run forever.
Quote:
Originally Posted by Tim_Rocks
Actually, I updated it last night. It's no longer a gigantic gmap.
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Yup, it's no longer "gigantic", now it's just "huge".
Quote:
Originally Posted by FullMetalJacket
host those events more frequently
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This was one of the main problems of the old system. The ETA's were all super lazy/inactive and wouldn't host them at the scheduled times. If they would've simply followed the schedule, it would've been a lot better. It wouldn't completely fix the problem, no, but still would've helped a lot.
Quote:
Originally Posted by Dragon551
. Just because not much was released during my management term doesn't mean nothing was being worked on.
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Is that really all you say? We've waited months and months and nothing really was done. This is all you ever say to us: "you can't see what we're doing on dev". That's the one excuse you really have.
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Originally Posted by FantasyX
even though I hate to agree with someone named bloodykiller, he's right. bringing back the old gang system is the way to go. sure, people say you're just beating a dead horse, but let's be real - it was the only time era was actually fun.
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Yup.