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  #1  
Old 12-29-2011, 07:15 AM
Reese Reese is offline
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Okay back to the main point of this thread, If you want to take away a biz for making raw money or to much money, then you're pointing at every biz in era.......... Gun biz make a lot of money every week, and food/era hotel n ppa make "raw" money which Tim says is bad. So what is the plan about the other bizes?
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Old 12-29-2011, 07:39 AM
Supaman771 Supaman771 is offline
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Okay back to the main point of this thread, If you want to take away a biz for making raw money or to much money, then you're pointing at every biz in era.......... Gun biz make a lot of money every week, and food/era hotel n ppa make "raw" money which Tim says is bad. So what is the plan about the other bizes?
Ok so.

Era Hotel:
The staff get paid for every room they rent, the rental fee isn't very high, there's a limited X amount of rooms to rent, and they can only be rented at a certain rate (X per day).
This was all balanced out pretty much, there isn't much a problem with Era Hotel other than that it's A. A monopoly and B. like 4 different themed levels.

Food Businessess (DH and DD):
The rate at which you stock is balanced with that of doing other jobs like shoveling and such. There are taxes on all the items, and there is also a spoilage rate on the products in stock, the profit margin for this is pretty darn crappy being that there are three food businesses. Honestly, Koho would be better off (Money Wise) mining in a few hours than a week of DH profits.

Gun Shops (GP and AM):
These require minerals which are mined and paid for, then you pay for the stocks. Add into this the fact there's two of them with identical items for sale, and the tax rates... they are fairly modest and balanced as far as profits go.

PT:
I don't even think people use explosives since they were nerfed, I don't even know who owns PT anymore.

Now the problems with these new Drink Shops (EC and GRC):
-Each one has monopolized products, making them separate entities.
-Both have a simple stocking process to that of Food Business, but the products sell for 3x to as much as 100x the price. (2$ donut, 200$ drink).
-The tax and spoilage system would have to be balanced for both.
-Two more businesses to monitor for GBA (Honestly, they can't even do that now).
-A bunch of other work and problems not needed by the new management and given current progress of Dev updates.
-----------------------------------
tl;dr: The other biz have been balanced and worked out through the years, making these new shops player run would add a boatload of problems and extra work for the fresh management that already has it's plate full. They're still recognizable as a progressive update, but they don't need to be tinkered or altered once established. -It's for the best.-
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Old 12-29-2011, 07:45 AM
Scoper Scoper is offline
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Originally Posted by Supaman771 View Post
Ok so.


Gun Shops (GP and AM):
These require minerals which are mined and paid for, then you pay for the stocks. Add into this the fact there's two of them with identical items for sale, and the tax rates... they are fairly modest and balanced as far as profits go.

All other points were logical, however from owning GP I can say, as the owner of GP or AM you could do NO work and still make 15-30k a week in profit, depending on sales pretty easily.
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Old 12-29-2011, 07:58 AM
Supaman771 Supaman771 is offline
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All other points were logical, however from owning GP I can say, as the owner of GP or AM you could do NO work and still make 15-30k a week in profit, depending on sales pretty easily.
No work does translate to hiring all those employees, monitoring them, making sure there are minerals; and that the miners mine and the stockers stock.
Gun businesses aren't as two-dimensional as the Food shops, you kinda have to login and do stuff, even though it doesn't translate to actual work.

Meh... plus your personal experience lies with you, Van, and Reece leading the business. Pretty optimal.

This is still pretty irrelevant (I'm overusing that word today) based on the topic of discussion, since gun shops are the non 'raw' production businesses. I was just outlining in detail why Reese should stop posting :3.
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Old 12-29-2011, 08:31 PM
Scoper Scoper is offline
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Originally Posted by Supaman771 View Post
No work does translate to hiring all those employees, monitoring them, making sure there are minerals; and that the miners mine and the stockers stock.
Gun businesses aren't as two-dimensional as the Food shops, you kinda have to login and do stuff, even though it doesn't translate to actual work.

Meh... plus your personal experience lies with you, Van, and Reece leading the business. Pretty optimal.

This is still pretty irrelevant (I'm overusing that word today) based on the topic of discussion, since gun shops are the non 'raw' production businesses. I was just outlining in detail why Reese should stop posting :3.
Yeah fair enough. I'd argue that with a good enough team of supervisors and managers, you'd never need to do much, but i suppose some crisis always causes enough chaos for the owner of a gun business to have to fix everything anyway
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