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  #1  
Old 12-15-2011, 09:24 PM
RogueShatterblade RogueShatterblade is offline
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This would actually be a huge step in the right direction for Graal to keep pace with less-prehistoric games.
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  #2  
Old 12-16-2011, 07:24 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by RogueShatterblade View Post
This would actually be a huge step in the right direction for Graal to keep pace with less-prehistoric games.
Also some decent content wouldn't hurt huh?

Era has turned into Habbo Hotel with guns.
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  #3  
Old 12-16-2011, 08:57 AM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by Demisis_P2P View Post
Also some decent content wouldn't hurt huh?

Era has turned into Habbo Hotel with guns.
+rep when I can, this made my day.
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  #4  
Old 12-16-2011, 01:20 PM
Crow Crow is offline
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Originally Posted by RogueShatterblade View Post
This would actually be a huge step in the right direction for Graal to keep pace with less-prehistoric games.
I disagree. I actually believe that voice chat related stuff shouldn't be in any game, except for console games, because there you can't use any third party software for it. On the PC, though, Ventrilo, Teamspeak and Mumble are far superior to what any game can offer in terms of voice chat.
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  #5  
Old 12-16-2011, 02:30 PM
Hezzy002 Hezzy002 is offline
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I disagree. I actually believe that voice chat related stuff shouldn't be in any game, except for console games, because there you can't use any third party software for it. On the PC, though, Ventrilo, Teamspeak and Mumble are far superior to what any game can offer in terms of voice chat.
And what if you're just playing by yourself? Kindly ask everyone on your team to join your Vent server?
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Old 12-16-2011, 04:08 PM
Crow Crow is offline
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Originally Posted by WillaWonka View Post
UDP screwed with the gameplay as well, as in you can not see certain people with their UDP on also, move around.
UDP is glorious. Could've been implemented in a better way.


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Originally Posted by Hezzy002 View Post
And what if you're just playing by yourself? Kindly ask everyone on your team to join your Vent server?
You've got a point. I was just thinking about myself in this case, and I don't use voice chat to talk with strangers, ever.
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  #7  
Old 12-16-2011, 04:48 PM
Hezzy002 Hezzy002 is offline
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Originally Posted by Crow View Post
UDP is glorious. Could've been implemented in a better way.
TCP should have never been used for a game like Graal. You download assets and receive player and other updates via TCP, which is a terrible idea. That means that the game will stall out in connection, as TCP is a single stream which, when a packet is dropped or a lot of information needs to be transferred over time, will halt the ENTIRE stream, with no ability for player position updates or anything else to slip through while this data is being transferred. The real solution would've been to implement a reliability layer with ACK packets or timeouts over UDP, or use a pre-built one like ENet. Would've had a much better experience this way, but oh well.
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  #8  
Old 12-16-2011, 05:08 PM
Crow Crow is offline
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Quote:
Originally Posted by Hezzy002 View Post
TCP should have never been used for a game like Graal. You download assets and receive player and other updates via TCP, which is a terrible idea. That means that the game will stall out in connection, as TCP is a single stream which, when a packet is dropped or a lot of information needs to be transferred over time, will halt the ENTIRE stream, with no ability for player position updates or anything else to slip through while this data is being transferred. The real solution would've been to implement a reliability layer with ACK packets or timeouts over UDP, or use a pre-built one like ENet. Would've had a much better experience this way, but oh well.
Sums up what I wanted to say, but I lack the in-depth knowledge to not mess up
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