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  #1  
Old 09-03-2011, 07:17 PM
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I'm not sure what the problem is. "Attributes" mean player.attr[] for me, which works perfectly fine for me. If you mean the extended body colors, those are of course not synchronized yet because we need to disable v5 first.
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  #2  
Old 09-04-2011, 01:09 AM
Mark Sir Link Mark Sir Link is offline
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Quote:
Originally Posted by Stefan View Post
I'm not sure what the problem is. "Attributes" mean player.attr[] for me, which works perfectly fine for me. If you mean the extended body colors, those are of course not synchronized yet because we need to disable v5 first.
I think they mean updating the colors array and body/bodyimg, head/headimg, and sword/swordimg files.

When these are being changed on the clientside it doesn't save to the player (or even appear to other players)

Then when they log off and back on, their colors go back to what they were before they tried to modify them.
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  #3  
Old 09-04-2011, 01:13 AM
Emera Emera is offline
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Quote:
Originally Posted by Mark Sir Link View Post
I think they mean updating the colors array and body/bodyimg, head/headimg, and sword/swordimg files.

When these are being changed on the clientside it doesn't save to the player (or even appear to other players)

Then when they log off and back on, their colors go back to what they were before they tried to modify them.
Stefan is in the process of fixing this.
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  #4  
Old 09-04-2011, 02:08 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Emera View Post
Stefan is in the process of fixing this.
He doesn't seem to understand what the problem is to fix.

If you change player looks via script on the clientside, it is never sent to the server, thus the players looks never actually change. The player sees the change, but no one else does and the looks are lost when you log out(and suddenly log in to your old look).

Use any tailor weapon on any server that saves player looks and you will see the problem.
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