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  #1121  
Old 06-17-2011, 08:19 PM
Crow Crow is offline
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Quote:
Originally Posted by Stefan View Post
Are there still any other problems for v6? Or is it finished in your point of view?
As much as I'd like to see the release finally happen, there are still some minor things I want fixed/changed. First, this issue:

Quote:
Originally Posted by Crow View Post
Update on this issue: when changing the window size, it stops working. You can try this on Atlantis. Face right, slash, see some pretty swords, resize the Graal window, slash again, see nothing (when facing right). This also hides some polygons for whichever reason.

Edit: Window size only, even! Changes to the size of GraalControl don't cause the problem.

Second: I'd like the mouseover hint of the playerlist to work even if it's not the focused window. Is that possible?
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  #1122  
Old 06-17-2011, 08:55 PM
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I seem to be experiencing some pretty major problems with the latest client that hadn't been occurring a few clients ago where logging onto the splashscreen of Classic would freeze and render you unable to continue to the intro.
It's kinda strange, some times it happens, sometimes it doesn't, but it seems to be a case of this.alpha somehow not reaching as far as 1 and 0 with 2 separate checks of "if(this.alpha < 1)" and "if(this.alpha > 0)" before a further increase/decrease.

Edit: Some further testing indicates that the function "isDownloadingFiles" is returning true when I don't appear to be downloading anything, downloadpos and downloadsize are both 0 when this is happening. I have this check in place to ensure all the necessary intro files are downloaded beforehand.
Also somewhat weird as this sometimes isn't the case for "fadein" but then is the case for "fadeout" after pressing S.

Edit 2:
I had nickname displays at layer 1 rather than 0 for the sake of displaying above image npcs that make up a floor design, in V5 these would still display below other players when expected, but now these are displaying above players/characters when you'd expect it to be displayed below them.

I'm also wondering if there's a way to set highlighted/selected gui textlist background colours, as I have the colours set as 2 different greens within a .wba which are now however showing as red since a couple clients ago.

Is bold/title text within gui controls supposed to appear a lot blacker?

I still think it would be ideal for the variable that prevents the hiding of off-screen npc displays to be an actual display variable rather than a global variable, maybe the global variable should exist as a form of default for npcs where the a singular display variable isn't specified.

Something else that might have been a bug which I noticed after re-testing the rat boss at the end of Zol's toilet is that there might be an issue when doing something such as having an npc hidden onCreated, then doing something like:

PHP Code:
public function appear(temp.xtemp.y){
  
this.temp.x;
  
this.temp.y;
  
this.show();

What happened is that the said npc didn't appear when I expected it to, but then suddenly did and in the new location once I moved close enough for its original coordinates to be visible on my screen.

Last edited by ffcmike; 06-17-2011 at 10:48 PM..
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  #1123  
Old 06-18-2011, 01:15 AM
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Quote:
Originally Posted by Bug Report on Zodiac
To Duplicate the bug make sure the following is done
In Playerlist option, make sure the following boxes are checked

Internal PM windows
Internal Playerlist

now go to your inventory (Q) and right click any item

you should notice that the playerlist is gone now.
Try opening it back up

It wont load or show up
Bug with the playerlist.
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  #1124  
Old 06-18-2011, 07:25 AM
BigBear3 BigBear3 is offline
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Not anything really important..

But why does it only show the first line of my quote?
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  #1125  
Old 06-18-2011, 10:08 AM
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click the end of your quote and then hit space.
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  #1126  
Old 06-18-2011, 08:50 PM
BigBear3 BigBear3 is offline
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Quote:
Originally Posted by Seeya View Post
click the end of your quote and then hit space.
I knew that. But the fact remains that I should not have to. It could use a fix.
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  #1127  
Old 06-26-2011, 07:24 PM
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Version 6.004 has been uploaded. Overview of the modifications:

- Fixed entering a gmap which has not been downloaded yet (was warping to the upper left corner of the map before)
- Fixed reinitializing DirectX9 after resizing the game window, this will fix problems in Atlantis
- Fixed attachplayertoobj on client-side on gmap if the npc is in another map part
- GuiMLTextCtrl: Fixed trimHorizontally() to also work with left-aligned text
- Changed window title clipping with wba/guistyles: when canclose, canmaximize and canminimize are false then it will allow drawing over the right edge (there might be a problem with right-aligned window titles, will eventually change that in one of the next versions)

Also fixed some scripts, independent from this version:
- When showing the playerlist it's using showtop() to make sure the player list appears above the Graal control and other windows (if showing the playerlist in-game)
- Fixed the quote field in the player profile so that it's showing more than one line
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  #1128  
Old 06-26-2011, 07:26 PM
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Quote:
Originally Posted by Stefan View Post
- Fixed reinitializing DirectX9 after resizing the game window, this will fix problems in Atlantis
Thanks!
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  #1129  
Old 06-26-2011, 09:47 PM
Tigairius Tigairius is offline
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Quote:
Originally Posted by Stefan View Post
- Fixed attachplayertoobj on client-side on gmap if the npc is in another map part
Hurrah!

Edit:
It seems to be fixed for the most part, but on gmaps it seems to stop drawing the levels while being attached to the object, so if you are attached to it while moving for a long distance everything slowly starts turning black. When testing further, I'm only finding issues on certain parts of terrain though. I'll see if I can find more information.
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Last edited by Tigairius; 06-26-2011 at 11:14 PM..
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  #1130  
Old 06-27-2011, 09:14 AM
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So, is it done yet? everyone seems happy now
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  #1131  
Old 07-01-2011, 03:40 AM
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Quote:
Originally Posted by Maxo14 View Post
So, is it done yet? everyone seems happy now
It seems as though they could release it. There's really only a few small things that need to be fixed and can be automatically applied...
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  #1132  
Old 07-07-2011, 09:32 AM
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I have a level where depending on quest progress an NPC is changing tiles with tiles[x,y] + updateboard(); when the NPC is created.
Normally if you walk into the level for the first time and then quickly run back out (can ofcourse be caused naturally by lag) this causes the tiles to be updated in your current level rather than the level the NPC is within.

In V5 this can be prevented simply by specifically having the script updating this.level.tiles[x, y], however in V6 this problem is occurring even when using this.
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  #1133  
Old 07-07-2011, 11:49 PM
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looking forward to full release !
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  #1134  
Old 07-08-2011, 12:40 AM
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Quote:
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No look at it, Stefan is totally trolling Thor. Calling Classic a "playerworld" (something it's not supposed to be) is the ultimate subtle insult to a true fan.

It's genius.
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  #1135  
Old 07-08-2011, 08:59 AM
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Why can't I open a client? Restarted computer, still can't. Haven't been able to since the new options were added.

I asked Naith if he could. He can't either. He can open a v5 client though.


EDIT: Had to download v5.

Last edited by BigBear3; 07-08-2011 at 12:04 PM..
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  #1136  
Old 07-08-2011, 12:01 PM
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Quote:
Originally Posted by BigBear3 View Post
Why can't I open a client? Restarted computer, still can't. Haven't been able to since the new options were added.

I asked Naith if he could. He can't either. He can open a v5 client though.


EDIT: Had to download v5. Pain in my ass.
Same thing happened to me. Worked fine on 7/6/2011, but seemed like on 7/7/2011 it started not opening. Luckily for me, i kept v6 and v5 separate the entire time for situations like this.
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  #1137  
Old 07-08-2011, 01:32 PM
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Check your anti-virus scanner, some scanner automatically block applications if they are changing.
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  #1138  
Old 07-08-2011, 01:36 PM
BigBear3 BigBear3 is offline
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Quote:
Originally Posted by Stefan View Post
Check your anti-virus scanner, some scanner automatically block applications if they are changing.
I disabled my anti-virus to see if I could open Graal. Nope.
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  #1139  
Old 07-09-2011, 12:34 AM
jkldogg jkldogg is offline
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Quote:
Originally Posted by BigBear3 View Post
I disabled my anti-virus to see if I could open Graal. Nope.
same.
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  #1140  
Old 07-09-2011, 01:07 AM
cbk1994 cbk1994 is offline
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If you download v6 off the website (here) and try to open it (rename it to Graal6.exe) does it work? Might be a corrupted update.
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  #1141  
Old 07-09-2011, 02:08 AM
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Quote:
Originally Posted by cbk1994 View Post
If you download v6 off the website (here) and try to open it (rename it to Graal6.exe) does it work? Might be a corrupted update.
It did not work.

EDIT: It works after I ran it as administrator. But not until I re-installed.
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  #1142  
Old 07-09-2011, 03:00 PM
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With the latest client the Graal screen is going black and freezing completely whenever I press ctrl + alt + delete in order to open task manager, while using DirectX and Vista, it is however fine when using OpenGL.

On a positive note, if I have task manager opened before Graal I can see the CPU shown at roughly the same level as with V5, whereas previous client versions were shown to be significantly higher.
Oddly enough though saying showscriptstats is still generating a % almost twice as high as V5.
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  #1143  
Old 07-09-2011, 03:24 PM
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Quote:
Originally Posted by ffcmike View Post
With the latest client the Graal screen is going black and freezing completely whenever I press ctrl + alt + delete in order to open task manager, while using DirectX and Vista, it is however fine when using OpenGL.
Windows 7 Home Premium 64-bit here; I can confirm the freezing, but I don't get a black screen. Also, resizing the window will fix it
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  #1144  
Old 07-09-2011, 03:31 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Crow View Post
Windows 7 Home Premium 64-bit here; I can confirm the freezing, but I don't get a black screen. Also, resizing the window will fix it
Hm yeah resizing the window is fixing it for me also, in V5 I could restore it by pressing alt + tab and browsing to a non visible error code prompt (Access Denied) and clicking "ok", but that's not occurring with V6.
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  #1145  
Old 07-09-2011, 03:33 PM
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Quote:
Originally Posted by ffcmike View Post
Hm yeah resizing the window is fixing it for me also, in V5 I could restore it by pressing alt + tab and browsing to a non visible error code prompt (Access Denied) and clicking "ok".
Apparently Vista's/7's panic overlay is messing with DirectX. Resizing the window will reinitialize it.
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  #1146  
Old 07-09-2011, 04:51 PM
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Quote:
Originally Posted by ffcmike View Post
With the latest client the Graal screen is going black and freezing completely whenever I press ctrl + alt + delete in order to open task manager, while using DirectX and Vista, it is however fine when using OpenGL.
I will check it, not sure why it's not detecting it.

Quote:
Originally Posted by ffcmike View Post
On a positive note, if I have task manager opened before Graal I can see the CPU shown at roughly the same level as with V5, whereas previous client versions were shown to be significantly higher.
Oddly enough though saying showscriptstats is still generating a % almost twice as high as V5.
The script stats are relative to the overall time required by the Graal engine which have also been improved with v6.

To the people which have problems starting the game: can you try to right-click -> properties on the exe and see if it shows a correct signature ?
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  #1147  
Old 07-09-2011, 04:56 PM
ffcmike ffcmike is offline
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I remember posting an issue regarding the transparency of showpoly in V6 compared to V5 appearing to be much lower.
I've now noticed that in V5 showpoly has a default mode of 3, whereas in V6 it has a default mode of 0, which explains why it appeared to be lower as it was being drawn as light unless a mode is specified.

Quote:
Originally Posted by Stefan View Post
The script stats are relative to the overall time required by the Graal engine which have also been improved with v6.
Ah, so this is a good thing then.
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  #1148  
Old 07-17-2011, 10:37 AM
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  #1149  
Old 07-19-2011, 11:08 AM
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Graal v6 auto-updated and now it doesn't open, however if I download the seperate installer it will run but only in its own folder. If I try to open it in my normal Graal folder (which I did for all other Graal v6 clients) it will crash.

edit- for some reason i had compatibility set to windows xp. i disabled this and it now runs in my old folder. :-)
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  #1150  
Old 07-24-2011, 09:19 PM
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I'm getting a lot of errors like this when using v6 (but not in v5) on Maloria. Happens whenever I logon the overworld or open the default map.

PHP Code:
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Also somewhat unrelated, but does anyone know why I'm getting this on both v5 and v6?

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  #1151  
Old 07-25-2011, 02:10 PM
alskdjfhg alskdjfhg is offline
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Quote:
Originally Posted by xXziroXx View Post
I'm getting a lot of errors like this when using v6 (but not in v5) on Maloria. Happens whenever I logon the overworld or open the default map.

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Why are you on Maloria?
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  #1152  
Old 07-25-2011, 02:22 PM
Emera Emera is offline
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Why are you on Maloria?
Why not?
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  #1153  
Old 07-26-2011, 07:06 PM
xXziroXx xXziroXx is offline
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Bump. In addition to my last post, it seems like v6 isn't saving explored areas of the map at all. When you restart your client, you need to reexplore it all.
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Old 07-26-2011, 07:08 PM
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Quote:
Originally Posted by xXziroXx View Post
Bump. In addition to my last post, it seems like v6 isn't saving explored areas of the map at all. When you restart your client, you need to reexplore it all.
Maybe it's some sort of setting in the GMAP file? There are a couple, see if there's something strange in there.
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Old 07-26-2011, 07:27 PM
DustyPorViva DustyPorViva is offline
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Automapping is ugly anyways. The map image functionality should be fixed(displaying the whole map image when the image is supplied).
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  #1156  
Old 07-26-2011, 07:28 PM
xXziroXx xXziroXx is offline
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Maybe it's some sort of setting in the GMAP file? There are a couple, see if there's something strange in there.
There is nothing but the basic settings in it.
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  #1157  
Old 07-26-2011, 08:04 PM
Emera Emera is offline
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Sometimes, when my computer locks and I go to unlock it, the playerlist re sizes all of my windows open to half the size and moves them all to the far right of my screen. It is really annoying when I have acid open because I have to re size everything again X_X
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Old 07-27-2011, 02:33 AM
xXziroXx xXziroXx is offline
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The issue I posted about was related to automapping and has been fixed in Stefan's version. Case closed I guess!
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  #1159  
Old 07-28-2011, 01:59 AM
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The exe-update process has been changed:
Instead of auto-updating on login, it's now showing a dialog and asking if it should update now, and also provides a link to the download zip in case the user wants to update manually. Note that in some cases it will still prevent the use of outdated Graal versions so you cannot prevent updating forever.

This new dialog also has some other purposes:
- on linux it will provide the two download links and let the user install them manually (auto-update process too complex right now)
- can show v6 update to v5 (after the next update end of the week or so)
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Old 07-28-2011, 12:09 PM
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good update, just hope i can use v5 for a while longer
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