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  #1  
Old 05-29-2011, 10:19 PM
fowlplay4 fowlplay4 is offline
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GMAPs don't render properly at extreme resolutions. I.e: 3840x1080
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Old 05-29-2011, 10:30 PM
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Quote:
Originally Posted by fowlplay4 View Post
GMAPs don't render properly at extreme resolutions. I.e: 3840x1080
Screenshot?

Quote:
Originally Posted by oo_jazz_oo View Post
Attachment 52946
Thats how it looks in v5.

Attachment 52947
And thats it in v6.

Same settings. I logged off v6 and logged straight into v5 for the screenshots.
Ok in the next version it will render the Tempus Sans ITC as bold font for nick names and chat, but normal (slim version) in the weapon menu.
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  #3  
Old 05-29-2011, 10:36 PM
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Quote:
Originally Posted by Stefan View Post
Ok in the next version it will render the Tempus Sans ITC as bold font for nick names and chat, but normal (slim version) in the weapon menu.
How about bold for nicks and chat and "normal" for everything else?
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  #4  
Old 05-29-2011, 11:04 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stefan View Post
Screenshot?



Ok in the next version it will render the Tempus Sans ITC as bold font for nick names and chat, but normal (slim version) in the weapon menu.
It's still blurry for nicks and chat though.
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  #5  
Old 05-29-2011, 11:33 PM
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Quote:
Originally Posted by DustyPorViva View Post
It's still blurry for nicks and chat though.
This. It looks the same for nicks, and showtexts(). (Altho, it seems to not be as bad when using showtext(), that might just be me tho lol)

The text just isnt crisp like it used to be...it just seems slightly blurry.

Also: If you have client-rc opened, and have it as the active window; when you open the player list, it closes immediately.
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Old 05-29-2011, 11:26 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by Stefan View Post
Screenshot?
Attached.
Attached Thumbnails
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Name:	gmapbug.jpg
Views:	2199
Size:	380.0 KB
ID:	52951  
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Old 05-30-2011, 03:22 AM
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Quote:
Originally Posted by fowlplay4 View Post
GMAPs don't render properly at extreme resolutions. I.e: 3840x1080
**** dude, I'm only 1600x900
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  #8  
Old 05-30-2011, 03:29 AM
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Quote:
Originally Posted by fowlplay4 View Post
GMAPs don't render properly at extreme resolutions. I.e: 3840x1080
I can confirm this bug as well. It probably has to do that those levels aren't even sent to the client since you are far away enough.
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  #9  
Old 05-30-2011, 03:50 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Can this even be fixed? Levels are 1024 pixels large, and gmaps only render surrounding levels. That's 3072 pixels right there... can he really fix this without some major changes?
Things like this end happening as well until the screen is refreshed. It seems to fail ungracefully until Graal is resized or you go to an inside level.
Attached Thumbnails
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  #10  
Old 05-30-2011, 03:50 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by fowlplay4 View Post
Things like this end happening as well until the screen is refreshed. It seems to fail ungracefully until Graal is resized or you go to an inside level.
Ya I deleted the post 'cause I realized what you meant with the screenshot.
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