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Originally Posted by Tricxta
Wouldn't the best thing to do then is allow pc players to play with people on the iDevice therefore getting rid of the excuse of not enough players. Then new players can slowly find out more about servers such as zodiac and how great they are in comparison to the iServers. With atlantis, classic and delteria on the way for the pc population is there a chance that the pc population might be revived.
I bet if graal went f2p like the iServers and you just pay for customisation and such with one off payment while still retaining the current graalat system used to buy gold but could be kept to buy cards as well then alot more players would be likely to play. Not straight away of course but instead of getting thrown off by ghost mode and all they can become addicted to graal and from there they could start buying in game items with real life money. I believe this would fix the problem of the dying pc population while still providing unixmad with enough money for his bread >.>
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There are many compatibility differences that prevent iProduct users from just being able to jump on PC Classic or PC Era, which is why they have separate servers. It is possible to allow PC users to connect to the iPhone servers with V6 of the client, however it's inefficient. From personal experience logging into the iPhone servers with Graal V6, the most common problem is seeing people with 3G devices having difficulty keeping up with those on the PC client, packet data transfer wise most notably.
But, all that aside, let's assume it were able to get done. What of the existing PC server versions of Classic and Era, for example? There is no way I'd be happy seeing PC Classic and PC Era get scrapped entirely in the event that iPhone servers were somehow able to balance PC and iPhone connections on a single server. I would far rather see the iPhone servers get scrapped over the existing PC ones and port the iPhone users over to the PC version.
Realistically, of course, they're unlikely to ever get mixed due to a combination of difficulty level optimising one or the other version which will never get done effectively and no matter how little the playerbase is on the PC or how large it is on the iPhone, ditching one of the versions of Classic or Era is going to piss off a lot of people either side. It'd be a nightmare.