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  #31  
Old 04-18-2011, 11:20 PM
Devil_Lord2 Devil_Lord2 is offline
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The template is just for type1, your suppose to create your own tiles and place them on it. However, I've marked off some useful tiles spots you could use for their different functions.. Like the rock is a walkable area that regenerates if you made a shovel npc.

Unsure if many people actually get it.. Anyway the pot and sign works fine.. I'm unsure how you'd like it to be improved though.. the spots can't change.. they are built into the Graal system and I only found out the locations :X
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  #32  
Old 04-19-2011, 12:29 AM
Kiwi27 Kiwi27 is offline
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I know your meant to fill it in with your own tiles, I'm already doing it in my attempt to make a tileset.
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  #33  
Old 04-19-2011, 02:12 AM
Devil_Lord2 Devil_Lord2 is offline
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x.x;; I will not give mine away, but I will show you a version image sized cut in half if you'd like. Hopefully it is a good example..
This is what I have so far for my Insane Asylum.

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  #34  
Old 04-19-2011, 04:21 AM
Kiwi27 Kiwi27 is offline
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That's... not what I meant...

Your 'Improved' template? XD
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  #35  
Old 04-19-2011, 04:51 AM
Devil_Lord2 Devil_Lord2 is offline
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I'm sort of confused lol..
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  #36  
Old 04-24-2011, 10:39 PM
YoungTwist YoungTwist is offline
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I never built on this type of map. (Terrain Generator) Now when your laying down tiles, does the "depth" affect any of its laying ability?

Last edited by YoungTwist; 04-24-2011 at 10:47 PM.. Reason: Type of map
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