Quote:
Originally Posted by papajchris
Assuming this isn't a joke, I still hold the stance that Chris shouldn't be allowed the manager position (Go ahead and neg rep me like you always do). I do feel that he is changing, but nonetheless it was only 6 months ago he got in trouble. If that was ANY other staff member, he would have been banned/reset/blacklisted. This double standard should end. However, no point in complaining about this as Tig/whoever doesn't care (if they really did allow this). I just hope that Era has some dedicated PR's who will check in on him (as they should be checking in on ALL staff).
I know this is about 100th time i said this, but the PRA on Era should be watched as he had a strength setter and spawner in his house, and their are chatlogs that show him using it. While that was over 12 months ago, caution should always be urged.
No doubt in my mind though, if Chris is manager i think we will see some awesome updates from him, and the server will hopefully get back on it's feet.
Good luck, and who knows maybe we will work together again in the future
|
Lawl.
Get outta here with that ***gotry sp33k.
In Era, the only fun WAS when staff were corrupt, abused, and pulled **** out of their ass.
Era was fun when players actually could have a chance at being a player, but everything in Era is automated now. Down to the point where there is so little communication between staff and players that the ticket submission (within Era) and the self-service image-uploading option was added. That's obviously to have players not bother PRs and make them already far more useless than they are.
Go spawn strength and speed, spawn all the guns on Era and let people loose with them. Creating small incentives to help eradicate the "old" Era in search of a "new" destroys any concept of Era that players could enjoy because there is so little actual communication.
Doesn't help that the new batch of players are growing up around this style of game play where the most important thing is in-game items and money.
Wtf? How about you make the actual GAME PLAY the most important aspect? How is it that ALL gang leaders seem to care so little who they have in their team so long as THEY win events and raids? And why is it that gang leaders now change every other week when the same leader stood around for years? There's no sense of loyalty. It isn't like it was just a few years back, in fact it was as recent as the whole Terisu Family/Mongrel Mob deal. Let members run their faith in a gang they choose and let Leaders decide who they want to trust. Making bull**** things like "gunracks" so that ALL members are equal distracts from the appeal of being in a gang to actually try to mean something to the leader.
Era lacks that. And it lacks a stabilized way of purchasing "BALANCED" weapons. Gang guns should go back to being novelty items, meaning nothing more than similar balanced weapons with nothing more than an insignia of your alliance to your gang. The BB Magnum and the Black Holster (v1) were both nothing to gawk at, but they showed that members who used these weapons were proud.
Bring back the ability for players to actually DO something about who they want to associate and how they want to be involved in a gang and let staff take a step back from letting everything fall on their hands. If a person gets scammed trying to buy a gang gun? (untaglocked) well then... that's his fault for thinking the Leader would sell. Just do something. And make all weapons priced at a point where the market will not try to outsell, the exclusive weapons should be limited to gangs and businesses so that people HAVE a reason to go for a gang since that's what this Era is all about anyway. Whoever has the latest, most powerful weapon...