Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-14-2011, 06:22 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
Quote:
Originally Posted by DustyPorViva View Post
Dunno what you're talking about... I've never had a problem using showcharacter + setshape. It sets the shape of the NPC using the blocking specifications of a player(x+.5,y+1). That's where the blocking starts, instead of the normal 0,0. This allows you to easily create blocking NPC's that also draw a portion of the player(like a tree) simply by aligning it correctly in the gani. This is the same method that 2k2 uses on most of their trees and houses.
It works well when you just need **** that blocks, yes. I'm more concerned about the "hitboxes" for the PlayerTouchsMe event when using showcharacter and ganis, because these seem to be friggin strange in every possible aspect.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:04 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.