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  #41  
Old 02-05-2011, 12:06 AM
Vima Vima is offline
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I gave up because I can't go anywhere without getting killed, so I can't really explore the world/or go outside anywhere. I guess i'll try to log on again sometime when the playercount is low. However it's really refreshing to see a new server on the classic tab. Other than that I can't really comment on anything else.
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  #42  
Old 02-05-2011, 12:08 AM
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Not much to explore, if you played before you can go out through the spider cave.
  #43  
Old 02-05-2011, 12:20 AM
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Yeah I can either do the same Instance over and over and over again or I can mine, or I can do some lighthouse thing I can't find. That seems to be it right now.
I feel as if they should have finished the dungeons before releasing. I was enjoying playing, then ran out of stuff to do and now it's just boring.
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  #44  
Old 02-05-2011, 12:23 AM
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I gotta say, they made mining unique and fun. Probably the most creative yet fun job I've tried in the whole time I've played graal. With the exception of trying not to get pk'd while planting trees. I stopped playing Graal for a longgg time because I eraged so bad that I broke my laptop.
  #45  
Old 02-05-2011, 01:36 AM
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Quote:
Originally Posted by DrakilorP2P View Post
What about the giant questline with Indiana Jones fighting the nazis?

I'm not sure what part of the satan quest is childish. I think the title kinda is but it's a Lordi reference so I let it pass.
nine nine nine nine nine
  #46  
Old 02-05-2011, 01:38 AM
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I gotta say, they made mining unique and fun. Probably the most creative yet fun job I've tried in the whole time I've played graal. With the exception of trying not to get pk'd while planting trees. I stopped playing Graal for a longgg time because I eraged so bad that I broke my laptop.
One of my friends said he found that mining system on the forums...I'm pretty sure it wasn't original to them. But I could be wrong.
  #47  
Old 02-05-2011, 06:50 PM
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Yeah, I think mallard or ziro made it originally and released it.
  #48  
Old 02-05-2011, 06:52 PM
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Yeah, I think mallard or ziro made it originally and released it.
yeah it was ziro who released it i believe (I confuse them both)
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  #49  
Old 02-05-2011, 07:12 PM
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I don't confuse them, I was just too lazy to use search.
  #50  
Old 02-05-2011, 07:55 PM
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One of my friends said he found that mining system on the forums...I'm pretty sure it wasn't original to them. But I could be wrong.
http://forums.graalonline.com/forums...hp?t=134260778

Idea by Jer, implementation by me.
Technically it was original to Testbed but Maloria was second.
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  #51  
Old 02-05-2011, 07:58 PM
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i love maloria, good job guys
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  #52  
Old 02-05-2011, 09:26 PM
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i love maloria, good job guys

^ this
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  #53  
Old 02-05-2011, 09:40 PM
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^ this
You both have very low gaming standards.
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  #54  
Old 02-06-2011, 12:58 AM
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Maloria should have Yen develop it
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  #55  
Old 02-06-2011, 01:13 AM
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Maloria should have Yen develop it
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  #56  
Old 02-06-2011, 01:50 AM
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*Tince (Sat Feb 05 16:48:39 2011):
Hey man
I know a glitch to get u 999hp and unlimited stat buffs.. heres what u do, get urself armed equipment like a shield and sword and refine them. Equip them and put them on some hotkeys. After this you buy either get yourself a staff or a bow in your inventory and delete them by shift clicking. after this you still got ur sword n shield equiped, but you can use the hotkeys to equip them again and the buffs will stack, you can do this infinitly, for however many bows and or staffs you got !
Have fun


Figured I'd post this.
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  #57  
Old 02-06-2011, 01:57 AM
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Well that explains things..
  #58  
Old 02-06-2011, 06:47 AM
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maloria should have yen develop it
:d
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  #59  
Old 02-06-2011, 01:18 PM
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Reset please...and stable things
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  #60  
Old 02-06-2011, 01:32 PM
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Maloria has been tried and has failed. Not very surprising... I guess servers really do need Stefan's help, which is pretty sad considering what idiotic mistakes he's made time and time again
  #61  
Old 02-06-2011, 02:02 PM
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dont see how it could take so long to release a slightly higher level dungeon
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  #62  
Old 02-06-2011, 02:09 PM
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I made like a macro and now my char is super badass can even kill the lvl 15 boss with one charge spell only xD
edit: lolz and satan

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  #63  
Old 02-06-2011, 03:26 PM
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Nice tree, who made those?
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  #64  
Old 02-06-2011, 03:32 PM
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Some noob, I forgot
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  #65  
Old 02-06-2011, 03:39 PM
Fulg0reSama Fulg0reSama is offline
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Yeah I heard whoever made the trees was a tool, I thought it was kind of rude to say
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  #66  
Old 02-06-2011, 03:41 PM
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Did Maloria perform any comprehensive testing for bugs and such before going classic? Stress tests on the systems?
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  #67  
Old 02-06-2011, 04:46 PM
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I've just reached level 13 and honestly I do not have the patience to carry on. Nice job, I'll play more when new material gets released!
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  #68  
Old 02-06-2011, 04:48 PM
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Did Maloria perform any comprehensive testing for bugs and such before going classic? Stress tests on the systems?
Ziro made a news post asking people to test stuff but few actually did. <:]
In case you thought otherwise, we are basically just winging it when it comes to coding and everything else really.
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  #69  
Old 02-06-2011, 05:27 PM
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you know a very easy addon would be for the dungeon to scale based on levels (to a limit of course, else you'd be in the dungeon forever!)

so if the lowest member of your party is level 15 then the monsters get bumped up by whatever amount, giving more exp while being more difficult

blob boss is a joke, even level 3 (was it 3? 4? 2????) satan owned that. not only is it a joke but even though it's a boss, it drops starting items. ffs rly?
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  #70  
Old 02-06-2011, 05:37 PM
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Reset please...and stable things
If Maloria is reset I won't be playing anymore.

And whenever I try to sell something it gives me a big message error of "ACCESS VIOLATION! *bunch of random letters*".
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #71  
Old 02-06-2011, 07:28 PM
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I like the new title
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  #72  
Old 02-06-2011, 10:31 PM
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I made like a macro and now my char is super badass can even kill the lvl 15 boss with one charge spell only xD
edit: lolz and satan
-img
Still killed you once.
:P
  #73  
Old 02-06-2011, 10:33 PM
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Still killed you once.
:P
But brag some moooooore....
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  #74  
Old 02-06-2011, 10:34 PM
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but brag some moooooore....
  #75  
Old 02-06-2011, 11:09 PM
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If Maloria is reset I won't be playing anymore.

And whenever I try to sell something it gives me a big message error of "ACCESS VIOLATION! *bunch of random letters*".
haha
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  #76  
Old 02-06-2011, 11:44 PM
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was "maloria should be improved" the original thread title...
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  #77  
Old 02-06-2011, 11:51 PM
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was "maloria should be improved" the original thread title...
No.
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  #78  
Old 02-06-2011, 11:54 PM
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I think it was "Why Maloria sucks" or something like that
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Old 02-07-2011, 12:20 AM
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I think it was "Why Maloria sucks" or something like that
"Maloria is terrible"

and while we're on the subject of Graal, is AEON gone forever now?
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #80  
Old 02-07-2011, 12:28 AM
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I kind of like not seeing those ugly pylons.
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