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View Poll Results: Should we add a guns shop with every gun?
Yes, add a new guns shop with all the guns. 26 68.42%
No, don't add a new guns shop with all the guns. 12 31.58%
Voters: 38. You may not vote on this poll

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  #1  
Old 02-05-2011, 03:34 AM
GarethOmni GarethOmni is offline
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DO IT, FRAK THE GOVERNMENT and ITS ELITIST STRUCTURE.

No really, I love this idea if it were a woman I'd ravish it in a manly fashion while calling it my dear mudkip.
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  #2  
Old 02-05-2011, 03:37 AM
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What are you talking about Dogbert? You just said people in-game are voting yes, so that means staff gets their ways regardless? Obviously not if PEOPLE are voting for it and the STAFF aren't doing it regardless with/without a vote.
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  #3  
Old 02-05-2011, 03:39 AM
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What are you talking about Dogbert? You just said people in-game are voting yes, so that means staff gets their ways regardless? Obviously not if PEOPLE are voting for it and the STAFF aren't doing it regardless with/without a vote.


as i said, only noobs r voting yes since they dont know what era actually is all about and noobs are 80-90% of eras population (zelot is one of them)
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  #4  
Old 02-05-2011, 03:39 AM
Zelot Zelot is offline
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You always want opinions bloodykiller, he's an outsider which is a different view. Calm down.
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  #5  
Old 02-05-2011, 03:43 AM
bloodykiller bloodykiller is offline
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You always want opinions bloodykiller, he's an outsider which is a different view. Calm down.

i have nothing against everyone's opinion but demisis posts as if he's the era expert and hhe knows it all whilst a graal132804183 prob knows more than him regarding modern era
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  #6  
Old 02-05-2011, 03:41 AM
Jiroxys7 Jiroxys7 is offline
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I'd like to hear some other opinions from players that don't have 10m total. Dogbert is one of them, yet talking about making 2m when you start, I thought swift gave you houses? O.o.
Also hello there Demisis.
I dont have 10m total. In fact I don't really play PC Era. However, I voted no for different reasons. It's kind of a bad idea to centralize resources on your map since it could mean others areas becoming less traveled. It might not sound like a big deal, but enough of this could make a large world look a bit smaller than it is.

Though I do think all guns should be obtainable at all times SOMEWHERE.

As for your log concerns, you guys should really be connecting all of the shop NPCs to a class if that's your concern. Pass data through it containing the account name of the player that bought the item, the price paid (if it's changeable) as well as what level they're in. You could manually enter the level name data on the individual NPCs, or have it take the player level name over, then translate it to a specific name in the class, and then after that's done, have it store the data in a database or a log.
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  #7  
Old 02-05-2011, 03:43 AM
Zelot Zelot is offline
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I dont have 10m total. In fact I don't really play PC Era. However, I voted no for different reasons. It's kind of a bad idea to centralize resources on your map since it could mean others areas becoming less traveled. It might not sound like a big deal, but enough of this could make a large world look a bit smaller than it is.

Though I do think all guns should be obtainable at all times SOMEWHERE.

As for your log concerns, you guys should really be connecting all of the shop NPCs to a class if that's your concern. Pass data through it containing the account name of the player that bought the item, the price paid (if it's changeable) as well as what level they're in. You could manually enter the level name data on the individual NPCs, or have it take the player level name over, then translate it to a specific name in the class, and then after that's done, have it store the data in a database or a log.
I agree that you need to be traveling, I'm sure it's not going to be a shop with a big sign saying 'GUNS R US' ALL GUNS HERE. Make it a few different shops, and they open at only certain times or certain months etc. Or maybe a hidden underground blackmarket with RPG or something. Make it fun, or even a quest.


>"whos dogbert" - codecub
>I didn't say codecub at all.
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  #8  
Old 02-05-2011, 03:42 AM
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who's dogbert?

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  #9  
Old 02-05-2011, 03:45 AM
Zelot Zelot is offline
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I doubt that, you never know. He could be playing on a seperate account or maybe just talking with his brother who plays? Even if that wasn't true, he's played before and I'm sure is friends with people that still play and listen to how it's slowly declining.

Currently though, I've got to go for a bit. Hopefully more voting and opinions will be on the forums.
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  #10  
Old 02-05-2011, 03:48 AM
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and btw the opening of this shop would only secure my position as one of the richest of the server since effective merching would no longer be possible and i already own best guns on the game and large amounts of cash
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  #11  
Old 02-05-2011, 03:52 AM
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and btw the opening of this shop would only secure my position as one of the richest of the server since effective merching would no longer be possible and i already own best guns on the game and large amounts of cash
ok good luck with all of that cash.
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  #12  
Old 02-05-2011, 03:53 AM
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ok good luck with all of that cash.
ty
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  #13  
Old 02-05-2011, 03:59 AM
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Originally Posted by bloodykiller View Post
ty
My brother has an mp5 navy that he paid 2 mil for, and I still hope they put it in a shop for 100k.

You might be able to merch, but new players that come to the game and have to mine and dig to buy their first AK are extremely put off by the fact that certain gun are worth millions and they're making a few grand an hour.

Era should never have been allowed to get as bad as it is now, and just because it worked out okay for you doesn't mean it should stay that way.
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  #14  
Old 02-05-2011, 04:01 AM
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My brother has an mp5 navy that he paid 2 mil for, and I still hope they put it in a shop for 100k.

You might be able to merch, but new players that come to the game and have to mine and dig to buy their first AK are extremely put off by the fact that certain gun are worth millions and they're making a few grand an hour.

Era should never have been allowed to get as bad as it is now, and just because it worked out okay for you doesn't mean it should stay that way.

buff working or make money making a fun thing (pking) instead of lousy working
whos ur bro btw?
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  #15  
Old 02-05-2011, 03:53 AM
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  #16  
Old 02-05-2011, 05:18 AM
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lmao this thread went to sh1t very fast
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  #17  
Old 02-05-2011, 06:58 AM
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I didn't bring out the idea for it to be a single shop, I just wanted it to make it to where all guns are buyable/pawnable through a store, whether it be 1 store or 10 stores. I don't care.
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  #18  
Old 02-05-2011, 11:09 AM
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I didn't bring out the idea for it to be a single shop, I just wanted it to make it to where all guns are buyable/pawnable through a store, whether it be 1 store or 10 stores. I don't care.
Question; why would you want 10 pawn shops? Just make it one and don't waste developers time.
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  #19  
Old 02-05-2011, 04:18 PM
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Question: You've been doing it this way for the past 5 years, it still hasn't worked. Lets do something new for a change, like not waiting for some reset that we all know will never happen.

Wasting developers time would be asking them to place 10 easy levels around the gmap that didn't serve a purpose. However, that is not the case.
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Old 02-05-2011, 04:21 PM
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Wasting developers time would be asking them to place 10 easy levels around the gmap that didn't serve a purpose. However, that is not the case.
Redundancy isn't effective.
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  #21  
Old 02-05-2011, 04:22 PM
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Redundancy isn't effective.
It's worked for staff for the past 5 years. Why stop now?
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Old 02-05-2011, 04:23 PM
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It's worked for staff for the past 5 years. Why stop now?
Staff have worked? when the **** did this happen?
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  #23  
Old 02-05-2011, 04:25 PM
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Staff have worked? when the **** did this happen?
You are like that one guy who complains about nothing being done just because he doesn't notice something actually being done.
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Old 02-05-2011, 07:23 PM
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OP
This should be simpler for you swift, I thought you were smart.
No.

Why?

Because:
  1. More than half the items on the server were spawned, there is no balance, it would be impossible to price an item like Mp5 when 2 more come up every day by random oldbies logging in. (I tracked Mp5 every month after I got mine by people quitting/selling them... it went a little something like: 4, 4, 4, 5, 5, 4, 9, 13, 20, *stop counting*)
  2. The current economy is too lopsided for this to fix anything, the rich players will yes... still be rich.
  3. Everyone will have an Mp5 eventually, like pking isn't bad enough already (banned the best player, gave retards gang leadership, handed out top guns like they were candy, etc).
  4. It's already been 3 months since they SAID they would 'balance' gang guns... and that's only four weapons that are obtainable. Try balancing every gun on the server.
  5. It will more than likely result in new problems (increased scamming to sell guns into the shop (like when fort knox came out), shop bugs, influx of cash).
  6. It won't fix the economy, players will just be pushed higher and higher up the gun ladder with the availability, making the economy WORSE.
  7. Trading would be eradicated.
  8. Auctions would be pointless.
  9. Your mother would be displeased.
  10. Reset is pretty much required.
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  #25  
Old 02-05-2011, 07:28 PM
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[QUOTE=Supaman771;1628266]This should be simpler for you swift, I thought you were smart.
[*]The currently economy is too lopsided for this to fix anything, the rich players will yes... still be rich.
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  #26  
Old 02-05-2011, 09:08 PM
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Do whatever you want on there. I got 100k to spend, and nothing to spend it on because everyone is an ******* on Era. You can't buy anything because people want 50k more than they bought the **** for.
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  #27  
Old 02-05-2011, 09:39 PM
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Do whatever you want on there. I got 100k to spend, and nothing to spend it on because everyone is an ******* on Era. You can't buy anything because people want 50k more than they bought the **** for.
Merchanting = How to be rich


No one shoveled 2mil for a mp5 so dont worry about how others buy low sell high. It is virtually impossible to make money nowadays unless you spend 8+ hrs a day on it with a net gain of 32k that day. Not counting the workers pot, but no one has the ability to shovel/mine all day for that. If you want to go against that those who did shovel 8hrs+ a day used macro and most likely got banned once in their game time. I would like easier money making, large gun system to buy/sell from and a larger gmap. You dont see the most popular games in the world suffer from economic crisis and problems with becoming rich. The game already has 80+ guns, a bunch of melees and a few other things that make this game different, if you can stabilize the economy and enlarge the gmap (advertise this game aswell) we can solve many problems.

Everything stated above will never be achieved. Thats just a fact we got to deal with, pffft, this game will never be popular. Harharhar.
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  #28  
Old 02-06-2011, 03:23 AM
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Merchanting = How to be rich


No one shoveled 2mil for a mp5 so dont worry about how others buy low sell high. It is virtually impossible to make money nowadays unless you spend 8+ hrs a day on it with a net gain of 32k that day. Not counting the workers pot, but no one has the ability to shovel/mine all day for that. If you want to go against that those who did shovel 8hrs+ a day used macro and most likely got banned once in their game time. I would like easier money making, large gun system to buy/sell from and a larger gmap. You dont see the most popular games in the world suffer from economic crisis and problems with becoming rich. The game already has 80+ guns, a bunch of melees and a few other things that make this game different, if you can stabilize the economy and enlarge the gmap (advertise this game aswell) we can solve many problems.

Everything stated above will never be achieved. Thats just a fact we got to deal with, pffft, this game will never be popular. Harharhar.


make the gmap smaller not bigger lol
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  #29  
Old 02-05-2011, 09:16 PM
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  #30  
Old 02-06-2011, 03:59 AM
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I don't know how far this argument has gone because you people write too much and its boring stuff.

However, this idea is really illogical without an appropriate reset.
You are saying you want to set the prices of everything to somewhat affordable.
However, who are you to say whats affordable or "appropriate" and whats not?
What of those players that spent ages trying to obtain these items and that PAID those unaffordable prices, how do you compensate them?

Or do we not worry about the well-being of the players anymore?
Even though Reck is rich, he has a very valid point.
You cannot dismiss those who have earned their items at those unfair circumstances.

Either you lookup the street price of those items, and compensate the people for every dollar LESS that you drop said price in the shop, or you wait for a reset in which you can SET your own prices.

By compensating them I mean:
Ex. A Thompson's worth (not real): 500k

And you make it 100,000$, you compensate all Thompson owners with 400,000$.

That's the only fair way it can be done without a reset, and that method in it of itself is illogical. Therefore, this entire proposition is entirely illogical in the current era-setting.

Last edited by Zeross; 02-06-2011 at 04:14 AM..
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  #31  
Old 02-06-2011, 05:41 AM
Demisis_P2P Demisis_P2P is offline
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I don't know how far this argument has gone because you people write too much and its boring stuff.

However, this idea is really illogical without an appropriate reset.
You are saying you want to set the prices of everything to somewhat affordable.
However, who are you to say whats affordable or "appropriate" and whats not?
What of those players that spent ages trying to obtain these items and that PAID those unaffordable prices, how do you compensate them?

Or do we not worry about the well-being of the players anymore?
Even though Reck is rich, he has a very valid point.
You cannot dismiss those who have earned their items at those unfair circumstances.

Either you lookup the street price of those items, and compensate the people for every dollar LESS that you drop said price in the shop, or you wait for a reset in which you can SET your own prices.

By compensating them I mean:
Ex. A Thompson's worth (not real): 500k

And you make it 100,000$, you compensate all Thompson owners with 400,000$.

That's the only fair way it can be done without a reset, and that method in it of itself is illogical. Therefore, this entire proposition is entirely illogical in the current era-setting.
I better call my mum and let her know that Nissan owes her $12,000 then.
She paid $18,000 for her car a few years ago and a friend of mine just bought the same model for $6,000.
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  #32  
Old 02-06-2011, 08:17 AM
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I better call my mum and let her know that Nissan owes her $12,000 then.
She paid $18,000 for her car a few years ago and a friend of mine just bought the same model for $6,000.
Why? Mum's Nissan grew mileage and therefore is not the same worth as what it was when she initially bought it. (0 Miles on it, brand new everything).
I doubt everything is still in the same state.

However, on graal. We quite certainly don't have the issue of wear and tear.

Since I know that's not the point you're trying to make, I guess we'll skip the analogies. T

he weapon prices have indeed fluctuated, not necessarily decreased (like Mom's Nissan), but they have changed. Where they have changed is he player market (or the motor vehiclemarket in the case of mum's nissan).

Therefore we'll say Mom's Nissan is the Thompson, and she bought it for 500k, however its gained no miles and remained the same and is worth 500k on the motor vehicle market (player market). Yet, the government decides to release a massive amount of Nissans for 100,000$.

I doubt I need to go into detail in explaining the aftermath, incase such an incident should occur.
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  #33  
Old 02-06-2011, 07:25 AM
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Originally Posted by Zeross View Post
I don't know how far this argument has gone because you people write too much and its boring stuff.

However, this idea is really illogical without an appropriate reset.
You are saying you want to set the prices of everything to somewhat affordable.
However, who are you to say whats affordable or "appropriate" and whats not?
What of those players that spent ages trying to obtain these items and that PAID those unaffordable prices, how do you compensate them?

Or do we not worry about the well-being of the players anymore?
Even though Reck is rich, he has a very valid point.
You cannot dismiss those who have earned their items at those unfair circumstances.

Either you lookup the street price of those items, and compensate the people for every dollar LESS that you drop said price in the shop, or you wait for a reset in which you can SET your own prices.

By compensating them I mean:
Ex. A Thompson's worth (not real): 500k

And you make it 100,000$, you compensate all Thompson owners with 400,000$.

That's the only fair way it can be done without a reset, and that method in it of itself is illogical. Therefore, this entire proposition is entirely illogical in the current era-setting.
seems like the forum is where banned players hang out
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  #34  
Old 02-06-2011, 09:10 AM
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What do you think the bailout was?

What do you think housing market bubbles are?

Should Era start buying back cars for 16k as well then?

These guys paid for an advantage; for a group of stats. They didn't pay for an item.
If the amount of the item mattered at all then MP5 would be worth 4 times less than it was 3 years ago since there were only 2 of them back then. Guns change price almost immediately after a buff or a nerf, regardless of how many of them there are.

The value (not COST) of items on Era represents the relative advantage over the average item in relation to the money supply, and people with the best item have no reason to ever sell, so as the money supply increases the price of the best item increases exactly in parity.

If everybody was using handguns and they all had 1k an AK47 would sell for 50k.
If everybody was using handguns and they all had 1mil an AK47 would sell for 50mil.

These guys aren't worried about their item losing its rarity, they're worried about losing their $2 million advantage.

And you can test this easily, by making a new gun with the exact same stats as the MP5 and releasing it for whatever price you were going to release the MP5 for, and these same people will still complain just as much.
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Old 02-08-2011, 01:16 AM
Zeross Zeross is offline
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Originally Posted by Demisis_P2P View Post
What do you think the bailout was?

What do you think housing market bubbles are?

Should Era start buying back cars for 16k as well then?

These guys paid for an advantage; for a group of stats. They didn't pay for an item.
If the amount of the item mattered at all then MP5 would be worth 4 times less than it was 3 years ago since there were only 2 of them back then. Guns change price almost immediately after a buff or a nerf, regardless of how many of them there are.

The value (not COST) of items on Era represents the relative advantage over the average item in relation to the money supply, and people with the best item have no reason to ever sell, so as the money supply increases the price of the best item increases exactly in parity.

If everybody was using handguns and they all had 1k an AK47 would sell for 50k.
If everybody was using handguns and they all had 1mil an AK47 would sell for 50mil.

These guys aren't worried about their item losing its rarity, they're worried about losing their $2 million advantage.

And you can test this easily, by making a new gun with the exact same stats as the MP5 and releasing it for whatever price you were going to release the MP5 for, and these same people will still complain just as much.

*In my indian voice* Woah, buddy.

You missed my entire point, it wasn't the release of more of these items that I was aiming at. It was the price of their release, which is: 100,000$ instead of the 5x more they purchased it for.

If the item had been released at the 300,000$, the price it should of been back then, this conversation would not be happening. However, it wasn't. And those players that traded MASSIVE amounts of items and/or money to obtain them from whatever sellers there were, would really get the **** end of the stick if it were to be released at prices far less than that.

And if the players are still the concern, that shouldn't be the case.
This idea is not just going to screw over the rich players alone, but any player that has excelled in this market to a "solidified status" in weaponry.

Simply to compensate those players who were unsuccessful or otherwise to lazy to put forth the effort? Not logical nor just.

You don't place late runners in the middle of the race, right next to the ones that are ahead and call it "just". You appropriately restart the already almost finished race in which everyone is placed at the starting line and no one feels their efforts have been in vein.
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Old 02-06-2011, 09:18 AM
Demisis_P2P Demisis_P2P is offline
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It would have been nice if these items had kept being released at a steady rate after War Head left, so that they never quite got this crazily inflated (MP5 was 300k in the shop).

But they didn't, and now people think that they're entitled to have an unfair advantage because they happened to be one of the few people who ended up with them.

It'd be like me getting to McDonalds at 10:35 or whatever time they stop serving breakfast and getting the last hotcakes, then the guy behind me offers me a few dollars extra for them because he just missed out and he REALLY wants them. Then I go back to McDonalds the next day and complain to the manager because now he's selling hotcakes again and he's ruining my business or reselling hotcakes that I just established.

Except these were MP5s, not hotcakes, and 3 years, not 1 day.
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Old 02-06-2011, 01:48 PM
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The worst thing that could happen to Era is a reset if the guns being distributed via shops doesn't work. Oh wait, that's not even bad...
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  #38  
Old 02-06-2011, 03:51 PM
punkrules punkrules is offline
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Mp5 is the root of all evil.
Delete the Mp5.
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  #39  
Old 02-08-2011, 08:03 AM
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I understood your point but it just doesn't make sense.
My point was that the price that people associate with these guns is way off because you can't actually buy an MP5 and the other rare guns are priced relative to the MP5.

Example:

The largest polished diamond in the world is the Star of Africa.
It is part of the the Crown Jewels and is estimated to be worth $400 million.

Now if you saved up $400 million and offered to buy it they would obviously say no.
Word gets around that you offered to buy it for $400 million and that your offer was rejected, so people logically conclude that it must actually be worth more than $400 million.

So you save up another $50 million, and you offer to buy it for $450 million, and again they say no.
So now people assume that the diamond must be worth even more than $450 million.

But you could keep saving and keep offering more and more money and they would always say no, because there is nothing that is better than the Star of Africa, so even if they had all of the money in the world they could only buy diamonds that are worse than the one they already have, and why would they want worse diamonds?

So every time you make an offer it seems like the price is going up.

Now imagine if a guy has some other diamonds that are exactly a quarter of the size of the Star of Africa, and he wants to sell them so that he can save up and eventually try and buy the Star of Africa for himself (he has a reason to sell), so he prices them accordingly; at one quarter of the "price" of the Star of Africa.

They start at $100 million each. After your first offer is refused and the "price" of the Star of Africa goes up he decides that since his diamonds are still a quarter of the size they should still be a quarter of the price, and he puts his up to $112.5 million. And then after your second offer he increases the price of them again to $125 million.

So even though the supply nor demand of either item has changed, because the money supply has increased and the smaller diamonds are priced relative to the Star of Africa they also increase in price for no apparent reason. And this could continue forever, because the Star of Africa is actually priceless but nobody has realized it yet.
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Old 02-08-2011, 11:51 PM
WillaWonka WillaWonka is offline
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Originally Posted by Demisis_P2P View Post
I understood your point but it just doesn't make sense.
My point was that the price that people associate with these guns is way off because you can't actually buy an MP5 and the other rare guns are priced relative to the MP5.

Example:

The largest polished diamond in the world is the Star of Africa.
It is part of the the Crown Jewels and is estimated to be worth $400 million.

Now if you saved up $400 million and offered to buy it they would obviously say no.
Word gets around that you offered to buy it for $400 million and that your offer was rejected, so people logically conclude that it must actually be worth more than $400 million.

So you save up another $50 million, and you offer to buy it for $450 million, and again they say no.
So now people assume that the diamond must be worth even more than $450 million.

But you could keep saving and keep offering more and more money and they would always say no, because there is nothing that is better than the Star of Africa, so even if they had all of the money in the world they could only buy diamonds that are worse than the one they already have, and why would they want worse diamonds?

So every time you make an offer it seems like the price is going up.

Now imagine if a guy has some other diamonds that are exactly a quarter of the size of the Star of Africa, and he wants to sell them so that he can save up and eventually try and buy the Star of Africa for himself (he has a reason to sell), so he prices them accordingly; at one quarter of the "price" of the Star of Africa.

They start at $100 million each. After your first offer is refused and the "price" of the Star of Africa goes up he decides that since his diamonds are still a quarter of the size they should still be a quarter of the price, and he puts his up to $112.5 million. And then after your second offer he increases the price of them again to $125 million.

So even though the supply nor demand of either item has changed, because the money supply has increased and the smaller diamonds are priced relative to the Star of Africa they also increase in price for no apparent reason. And this could continue forever, because the Star of Africa is actually priceless but nobody has realized it yet.
Whod pay 400 million for a freaking diamond, id pay 100 mil for a house, 100 mil for the best and rarest street legal car, 50mil on a private jet and yacht, 50 mil for everything else, 20mil on time machine, 30 mil on stocks that are to rise in the future, then 50mil to donate to poor just to not be selfish. Unless a diamond could make me fly or have super powers.
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