Quote:
Originally Posted by Unkownsoldier
The endless pking of new players in dungeons is beyond disgusting. How are you suppose to attract new players when they can't even do anything without being pked 10x over?
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Quote:
Originally Posted by smirt362
Yeah I was going to talk to y'all about expanding the leveling areas, because when you do start up it's going to be a madhouse in those starting area.
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I've been working on a way to keep leveling areas instanced for now, it seems like the best solution even though it's a solution I don't prefer.
Quote:
Originally Posted by anubis_wing
I've been trying to suggest that, but to no avail. A server looks really unattractive if it's main point is leveling to be able to compete, but people aren't able to level because people are ****s. Believe me, I've tried reasoning with Drakilor, but his (and apparently Ziro's) reasoning is that they shouldn't cater to new players.
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Maloria is all about nation related PvP, really. If people can't deal with the PvP aspect of the server they shouldn't be playing.
Quote:
Originally Posted by xnervNATx
its a useless skill lol might as well make it useful
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It's supposed to act as a "filler" spell since it puts a -armor debuff on the opponent. But yeah, stuff isn't perfect yet, but we are actively working to fix simple things like this.
Quote:
Originally Posted by RegretZ
Story was way short, I hope to see expansion in the future. :0
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Story will always be an ongoing focus of our team, and we have quite a bit planned.
Quote:
Originally Posted by LordSquirt
ontopic: I don't get what a player is supposed to do after the satan quest. Is there any other continuation quests or is it just grinding from there?
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That is the current end of the story. Keyword: current.