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  #1  
Old 01-06-2011, 07:25 AM
Tim_Rocks Tim_Rocks is offline
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Just noticed this, you don't need drawoverplayer();
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Old 01-06-2011, 04:53 PM
Arakonda Arakonda is offline
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Originally Posted by Tim_Rocks View Post
Just noticed this, you don't need drawoverplayer();

Maybe they did it on purpose, you know just to piss you off.


Next to Tim´s "Big Glitch" Iphone Era looks just fine..
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Old 01-07-2011, 02:30 AM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by Arakonda View Post
Maybe they did it on purpose, you know just to piss you off.


Next to Tim´s "Big Glitch" Iphone Era looks just fine..
I never said it was a glitch.. Anyway, heres another image.



1. dontblock(); is all that's being used.

2. dontblock();drawoverplayer();
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Old 01-06-2011, 07:32 PM
xAndrewx xAndrewx is offline
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Originally Posted by Tim_Rocks View Post


Just noticed this, you don't need drawoverplayer();
gg, but stand on the top duh brain
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Old 01-06-2011, 10:29 PM
Supaman771 Supaman771 is offline
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gg, but stand on the top duh brain
Tim is trying to assert his amazingly pro prowess over 1 line level npc scripts on your feeble mind.

ie. It's supposed to be like that, because you're supposed to walk behind it.
hemad

Oh and you should make it so players can change the color scheme of the gui buttons/controls.
Gray is boring.
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Old 01-06-2011, 10:46 PM
xAndrewx xAndrewx is offline
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Originally Posted by Supaman771 View Post
Tim is trying to assert his amazingly pro prowess over 1 line level npc scripts on your feeble mind.

ie. It's supposed to be like that, because you're supposed to walk behind it.
hemad

Oh and you should make it so players can change the color scheme of the gui buttons/controls.
Gray is boring.
oo cool point =O
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