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  #1  
Old 10-29-2010, 04:43 AM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Stefan View Post
Isn't that server-side?
Yes, is that normal behavior?
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  #2  
Old 10-29-2010, 12:33 PM
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Quote:
Originally Posted by MrOmega View Post
Yes, is that normal behavior?
Well I would say it doesn't have anything to do with v6, and when used correctly then the server-side projectiles should also work fine.
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Old 10-29-2010, 07:28 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Stefan View Post
Well I would say it doesn't have anything to do with v6, and when used correctly then the server-side projectiles should also work fine.
Hm, understood, but params[ 0] and params[ 1] work fine in a classs script but not in a normal NPC in v6 and "sometimes" works in v5. I'll review my script.
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Old 10-29-2010, 07:32 PM
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Quote:
Originally Posted by MrOmega View Post
Hm, understood, but params[ 0] and params[ 1] work fine in a classs script but not in a normal NPC in v6 and "sometimes" works in v5. I'll review my script.
You should include a working demo script displaying the problem when you report a bug.
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Old 10-29-2010, 07:35 PM
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Quote:
Originally Posted by fowlplay4 View Post
You should include a working demo script displaying the problem when you report a bug.
well it's just generally shoot() with setshootparams() before it.
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