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Old 10-19-2010, 10:43 AM
Mark Sir Link Mark Sir Link is offline
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Development Tool Creation:

This is something I dabbled in a bit on testbed and elsewhere, the idea is basically to use your newly improved back-end to allow for some new development tools for staff members like LATs to use. Instead of having to copy/paste scripts and end up with something different from their vision, have tools such as a light creator, particle creator, NPC creator, setshape2 and other sorts of commonly used scripts in a tool that LATs can place in a level in an editor mode online. Then, they can copy and paste scripts that will place the effects in their proper positions or place them in the level themselves. I haven't seen any recent revisions of new online level editors but as things are even now, this wouldn't be horribly hard to create and will allow NATs to spend less time working on graphical flourishes and making other basic scripts for LATs.

By extension, even more specific tools could be created that would be helped by an improved back-end such as an improved room to rent editor, events editor (which would allow LATs to place things such as team mode, spawn points, conditions (water eliminates, lava eliminates, etc), Carry x to y, how many players can play at once, tag team systems, etc.

The easier development is, the faster high quality content can be created.
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Old 10-19-2010, 10:47 AM
Rufus Rufus is offline
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Quote:
Originally Posted by Mark Sir Link View Post
events editor (which would allow LATs to place things such as team mode, spawn points, conditions (water eliminates, lava eliminates, etc), Carry x to y, how many players can play at once, tag team systems, etc.
I really want something like this. Not necessarily an "events editor" but an actual events system so it isn't all over the place.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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