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  #1  
Old 10-01-2010, 03:25 AM
MattKan MattKan is offline
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iPhone Playerworld test

I think we owners of playerworlds should be able to test our worlds on iPhone. It could be a private thing, where you must have RC to log on, but I think it would be a nice place for us to hang out and do some different kind of scripts.
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 10-01-2010, 03:42 AM
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I support this idea.
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Old 10-01-2010, 07:00 AM
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I support this aswell.
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Old 10-01-2010, 07:14 AM
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Is there anything a player cant do on a normal playerworld?
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  #5  
Old 10-01-2010, 12:39 PM
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But I would prefer to play my server on an iPhone
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  #6  
Old 10-01-2010, 12:45 PM
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I like this as well. But I got a feeling the only way this could be done would be costly :/

I can imagine the advertisement now...

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Old 10-01-2010, 01:11 PM
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I like this as well. But I got a feeling the only way this could be done would be costly :/

I can imagine the advertisement now...

IMAGE
Damn, this looks better than the website itself!
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  #8  
Old 10-01-2010, 01:15 PM
Deas_Voice Deas_Voice is offline
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hmm, seeing that classic server is server-side scripted as much as possible, it wouldnt be such a good idea to let all servers be able to get on with an iphone without iphone-ser er-scripting.

i dont like this idea, however, if you want to make a iphone server, go ask stefan!
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  #9  
Old 10-01-2010, 01:28 PM
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With such supposed servers already existing and being accessible from a computer plus an iPhone server HUB (which I believe is planned) I don't think this would be costly in itself or difficult, but I can imagine that for what little it's worth it could likely cause more problems if widely available considering the majority of private playerworld "owners" do not have good scripting understanding and iPhone capabilities are much more limited, not to mention things like serverwarp.
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Old 10-01-2010, 03:26 PM
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If your idea is good enough, and you can state your case well to Stefan I don't see why he wouldn't be able to get something setup so you could test your server on the iPhone.
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Old 10-01-2010, 07:12 PM
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Originally Posted by fowlplay4 View Post
If your idea is good enough, and you can state your case well to Stefan I don't see why he wouldn't be able to get something setup so you could test your server on the iPhone.
iZodiac lets go
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Old 10-01-2010, 07:30 PM
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I believe it doesn't transfer data from the computer account & the iphone account which is why you can't play on different platforms. Well, that's a guess; i'd love to play Maloria on the iPhone
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  #13  
Old 10-01-2010, 07:40 PM
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Quote:
Originally Posted by WanDaMan View Post
I believe it doesn't transfer data from the computer account & the iphone account which is why you can't play on different platforms. Well, that's a guess; i'd love to play Maloria on the iPhone
A few people like Skyld can play servers with the iPhone.
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  #14  
Old 10-01-2010, 07:41 PM
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Damn, this looks better than the website itself!
I know right?!
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  #15  
Old 10-01-2010, 07:42 PM
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A few people like Skyld can play servers with the iPhone.
If I'm not mistaken the iPhone Client uses pcid.
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  #16  
Old 10-01-2010, 08:04 PM
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To just test it's ok but if this is to release it publicly it would be bull**** cause there are a lot of severs half done, half abandoned, full of bugs, scripts errors and people who wanna play it even for free that will make a bad advertise to Stefan or globally Eurocenter.
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  #17  
Old 10-01-2010, 11:59 PM
MattKan MattKan is offline
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Quote:
Originally Posted by fowlplay4 View Post
If your idea is good enough, and you can state your case well to Stefan I don't see why he wouldn't be able to get something setup so you could test your server on the iPhone.
he told me it would hypothetically be possible...
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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  #18  
Old 10-02-2010, 12:04 AM
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To test Era iPhone we had to get our ipod pcid approved by Skyld, and then server warp to Era iPhone from Classic iPhone.
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Old 10-02-2010, 07:36 AM
MattKan MattKan is offline
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To test Era iPhone we had to get our ipod pcid approved by Skyld, and then server warp to Era iPhone from Classic iPhone.
What are pms like on Era iPhone? Do they work?
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #20  
Old 10-02-2010, 11:52 AM
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The iPhone client is actually capable of playing on existing Graal servers since iPhone accounts are essentially just special trial accounts that "never run out", however there are some limitations. Just to name a few:
  • You're limited to on-screen controls, which need to be designed well, and also existing GUI windows with fiddly controls of any kind (scrollbars, list controls with thin rows, etc) need to be modified to be finger-friendly
  • You always need to test on an older device so that some people aren't lagging when others are, and older devices have quite slow CPUs and don't cope well at all with clientside timeouts or heavy clientside scripting
  • Certain functionality is missing (such as the built-in Q menu, the default PM system, a few script functions)
  • People that use iPhones over GPRS/EDGE are going to be subject to a pretty latent and horrible connection; it will take them ages to log in and they'll be very laggy
If you have some specific project in mind then you can speak to me about it and something can maybe be sorted to allow testing on iPhone.
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  #21  
Old 10-03-2010, 08:48 PM
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'nuff said
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  #22  
Old 10-03-2010, 08:52 PM
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I will make advertisement images as AWESOME as the first for any of you.
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  #23  
Old 10-03-2010, 09:24 PM
MattKan MattKan is offline
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I will make advertisement images as AWESOME as the first for any of you.
If Graal decided to charge for this, I would not be very happy.
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  #24  
Old 10-03-2010, 09:34 PM
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But yeah I could see the Developer's Gold Pack iPhone Edition for 3000 gelats a month.
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Old 10-03-2010, 10:49 PM
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No one is ever happy here
But yeah I could see the Developer's Gold Pack iPhone Edition for 3000 gelats a month.
I don't know, I'm pretty happy. I pretty much have unlimited gold sub as long as I keep helping Xor with Classic iPhone scripts for those gelats, and a classic-enabled dev server that I can test scripts on the iPhone client.
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Old 10-03-2010, 10:59 PM
MattKan MattKan is offline
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I don't know, I'm pretty happy. I pretty much have unlimited gold sub as long as I keep helping Xor with Classic iPhone scripts for those gelats, and a classic-enabled dev server that I can test scripts on the iPhone client.
Yup! We all watch FowlPlay as he lives the sweet life!

Last edited by MattKan; 10-03-2010 at 11:23 PM.. Reason: I had the urge to capitalize the Y
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Old 10-03-2010, 11:00 PM
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Did you just call him Twinny?
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Old 10-03-2010, 11:18 PM
MattKan MattKan is offline
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Did you just call him Twinny?
No? Clearly, I put "FowlPlay", not "Twinny".

Last edited by MattKan; 10-03-2010 at 11:29 PM..
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Old 10-03-2010, 11:33 PM
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Old 10-03-2010, 11:36 PM
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Well, your the graphic artist here; Someone like you would know how to make it look like I actually posted that.

But that's beside the point. This thread was created to discuss the possibility of being able to test servers on iPhone.

Last edited by MattKan; 10-03-2010 at 11:40 PM.. Reason: But that's beside the point.
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  #31  
Old 10-04-2010, 12:01 AM
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Well ya there's not much more to discuss but i support ur idea
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Old 10-04-2010, 01:01 AM
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Old 10-04-2010, 02:03 AM
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Techno Doggeh!
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Old 10-04-2010, 03:56 AM
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I wasn't expecting that.
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Old 10-04-2010, 12:11 PM
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Old 10-04-2010, 03:26 PM
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Techno Doggeh!
lol
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  #37  
Old 11-02-2010, 01:04 AM
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I truly agree with thor and MattKan, this would be a great option to have
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Old 11-02-2010, 01:06 AM
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I truly agree with thor and MattKan, this would be a great option to have
I thought it was a bad idea.
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Old 11-02-2010, 01:10 AM
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I thought it was a bad idea.
"With such supposed servers already existing and being accessible from a computer plus an iPhone server HUB (which I believe is planned) I don't think this would be costly in itself or difficult, but I can imagine that for what little it's worth it could likely cause more problems if widely available considering the majority of private playerworld "owners" do not have good scripting understanding and iPhone capabilities are much more limited, not to mention things like serverwarp."

I just read that again. How did i just misinterpret that? xD oops well I just thought it would be a cool idea to maybe pay 10$ and have it accessible from iPhone and PC, as long as you pay for the rest of the costs. All it would give you are the scripts to have it be accessible from iPhone
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Old 11-02-2010, 01:53 AM
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If it was that simple, you could just pass the scripts around with your friends.
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