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Originally Posted by MrOmega
What can I do to improve?
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Quote:
Originally Posted by fowlplay4
Reduce the usage of grass detailing tiles you use, just because you have a fairly decent amount of grass doesn't mean you have to over-decorate it with marsh and what not, same goes for the dirt.
Redo the inner detailing of your paths after you make them with the dirt-path tool.
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This. Very basic advice but will improve your levels by a long shot. For paths I would also suggest giving them more shape, they seem too straight to me. The most important thing for me to stress to you is creativity, you need to be more creative when it comes to level design or you'll have bland looking levels (you've shown some creativity but you need to work on it, and don't get me started on color coordination). Oh and don't use those default castle tiles, they look terrible (yes, even with the diagonal walls).
Quote:
Originally Posted by fowlplay4
The sand doesn't really fit in the with the pics1 tileset either.
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The sand does not work because he isn't using any sort of transition tiles. It looks like dirt suddenly turns to sand. I suggest creating some sort of transition, like grass to wavy dirt, or that dead grass to dirt (and with layers you could probably make these tiles easily but with expandability if you use transparency in those tiles).