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Old 08-21-2010, 03:02 PM
MrDunne MrDunne is offline
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Quote:
Originally Posted by fowlplay4 View Post
You are, that's what shoot already does / allows you to do.

What I'm interested in is functionality to allow projectiles to ignore walls, and being able to change the speed of projectiles that use 0 strength + zangle.
PHP Code:
shoot2(x,y,z,angle,zangle,strength,gravity,options ,ani,aniparams); 
In regards to Dusty's post: What does the gravity parameter mean then? For shooting arrows along an arc, you have to do some math, I believe.
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Old 08-21-2010, 03:19 PM
Crow Crow is offline
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Quote:
Originally Posted by MrDunne View Post
In regards to Dusty's post: What does the gravity parameter mean then? For shooting arrows along an arc, you have to do some math, I believe.
The thing is, we already have gravity with shoot(). But we can't alter it in any way, which makes it quite unusable.
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Old 08-21-2010, 03:21 PM
MrDunne MrDunne is offline
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Originally Posted by Crow View Post
The thing is, we already have gravity with shoot(). But we can't alter it in any way, which makes it quite unusable.
Ah, I get it now. Thanks for clearing that up for me.
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