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Old 07-05-2010, 06:05 PM
LordSquirt LordSquirt is offline
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I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
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Old 07-05-2010, 06:22 PM
Fulg0reSama Fulg0reSama is offline
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Originally Posted by LordSquirt View Post
I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
You have a good point sir.
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Old 07-05-2010, 06:28 PM
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Quote:
Originally Posted by LordSquirt View Post
I remember Hiro posted this before, but won't bother to look for it.

Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
decus is notorious for never taking any suggestions on his levels into consideration
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Old 07-05-2010, 07:18 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by LordSquirt View Post
Why do you need such a big GMAP? If the server is successful it will have maybe like 50-60 players. In my opinion it's better if all the players are close to one another instead of all spread out. I don't get why you need such a high amount of levels to make a server.
Players are going to naturally clump together in some level or area so this isn't that big of deal. They also have a mount system so to restrict themselves to a small area will make that system feel kind of useless.
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Old 07-05-2010, 07:37 PM
LordSquirt LordSquirt is offline
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Originally Posted by fowlplay4 View Post
Players are going to naturally clump together in some level or area so this isn't that big of deal. They also have a mount system so to restrict themselves to a small area will make that system feel kind of useless.
A long time ago when "Era Dev" was being made the Dev Admin at the time wanted to give cars a use. Therefore, she made the overworld HUGE, so cars had somewhat of a point. However, it was ugly, it was a mess, and most importantly it was useless. You shouldn't develop an overworld because of one specific detail that can just be removed.

ps:u can ask chris 2 back up this statement
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