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View Poll Results: Do you like the proposed changes?
Yes, I like the ideas. 44 73.33%
No, I do not like the ideas (please explain in post). 16 26.67%
Voters: 60. You may not vote on this poll

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  #41  
Old 06-10-2010, 11:45 PM
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Quote:
Originally Posted by Jugglernaut View Post
Chris, how do we know that this whole project won't just turn into Zodiac's V2 idea? They had a set date for their end project last December a year ago. This is because everyone left the project and left only Jerret to do it. So, is Era's project too big to finish?
If Era has an organized/structured plan, can maintain their assets and time they'll do just fine.

I however did not have much of a plan other than make updated versions of a lot of systems, and during the start of fall when college started to take a lot of my time I stopped so I wouldn't get burnt out.
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  #42  
Old 06-11-2010, 02:46 AM
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How many years has it been since the staff in general started on new Era?
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  #43  
Old 06-11-2010, 03:50 AM
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I'm pretty sure this thread is worthless. This is just a copy of another thread.
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Originally Posted by cbk1994 View Post
We've got some plans for this "new Era", but we also know that a lot of players also have some very good ideas. So, what do you really want to see? A smaller GMAP? More or less guns? Let's try to figure out what changes should be made so that we can start making them.
Why are we wasting time posting when ideas have already been discussed??
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  #44  
Old 06-11-2010, 04:19 AM
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I demand a bell ringing sound when the elevators in gang bases gets to my floor.
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  #45  
Old 06-11-2010, 04:28 AM
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I demand a bell ringing sound when the elevators in gang bases gets to my floor.
I demand a suicidal clown woman holding a rifle crying for her pet poodle in a tower.
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  #46  
Old 06-11-2010, 04:31 AM
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I demand a bell ringing sound when the elevators in gang bases gets to my floor.
Which would bring up a new idea: A short wait before it actually makes it to the next floor because since they go there instantly upon grabbing the button, you'd end up with some jerk going
DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING DING

...etc, that's even annoying to read, let alone hear.
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  #47  
Old 06-11-2010, 04:32 AM
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Easy Solution. Clientside
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  #48  
Old 06-11-2010, 04:36 AM
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Easy Solution. Clientside
Sounds can only be played clientside anyway. If 4 people go in and only one hears the "Ding" though, defeats the purpose of his idea.
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  #49  
Old 06-11-2010, 04:38 AM
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Sounds can only be played clientside anyway. If 4 people go in and only one hears the "Ding" though, defeats the purpose of his idea.
YEAAH!!

i say add a waiting time on elevators so people can't just spam the button when you're trying to go to another floor.

It's REALLY annoying
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  #50  
Old 06-11-2010, 05:25 AM
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Quote:
Originally Posted by TSAdmin View Post
Sounds can only be played clientside anyway. If 4 people go in and only one hears the "Ding" though, defeats the purpose of his idea.
I may be wrong about clientside/serverside stuff, but theres key words on UN that if people say, everyone in the level hears them. Im drawing a blank of what they are. But people always spam them so you can't miss it
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  #51  
Old 06-11-2010, 06:31 AM
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I like the idea of beeping noises for when the elevator. And instead of switches for controlling up and down you could use a gui menu that looks something like this.

And in the rooms it would be nice to show what floor the elevator is on, and the same goes for the inside of the elevator. So if you're already in the elevator you could know when some one is about to use the elevator. If you're not in the elevator you would even know what floor the player went on.
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  #52  
Old 06-11-2010, 07:49 AM
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Quote:
Originally Posted by papajchris View Post
I may be wrong about clientside/serverside stuff, but theres key words on UN that if people say, everyone in the level hears them. Im drawing a blank of what they are. But people always spam them so you can't miss it
From a technical standpoint, all sounds are clientside, but it's definitely not impossible to play sounds for everyone. Not sure where TSA got that idea. Guns do that every time you shoot them.
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  #53  
Old 06-11-2010, 08:46 AM
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Era should look like this.

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  #54  
Old 06-11-2010, 12:08 PM
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Quote:
Originally Posted by papajchris View Post
I may be wrong about clientside/serverside stuff, but theres key words on UN that if people say, everyone in the level hears them. Im drawing a blank of what they are. But people always spam them so you can't miss it
Chris already touched on this by pointing out the guns thing, but ganis are the best workaround for playing sounds for other people to hear and this is probably what UN is doing. Era has the exact same thing by the way. /roxbury
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  #55  
Old 06-11-2010, 03:43 PM
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Wow, number of the Beast (satan), coincidence? 666
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  #56  
Old 06-11-2010, 08:02 PM
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Quote:
Originally Posted by cbk1994 View Post
From a technical standpoint, all sounds are clientside, but it's definitely not impossible to play sounds for everyone. Not sure where TSA got that idea. Guns do that every time you shoot them.
Back when houses had working door bells when another player would ring the bell everyone in the house in any level could hear the door bell ringing.
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  #57  
Old 06-11-2010, 09:40 PM
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Back when houses had working door bells when another player would ring the bell everyone in the house in any level could hear the door bell ringing.
yeah i would get ding-dong-ditched by all of them gooooodfornutin noobs!!
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  #58  
Old 06-11-2010, 10:08 PM
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So should I assume Jerret said what you meant to say, Chris?
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  #59  
Old 06-11-2010, 10:52 PM
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Quote:
Originally Posted by Jugglernaut View Post
So should I assume Jerret said what you meant to say, Chris?
What? The last post I see from Jerret is his explanation why Zodiac "v2" is taking longer than expected. Why would you think I meant to say that?
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  #60  
Old 06-11-2010, 11:48 PM
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Because you have yet to reply to my other post
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  #61  
Old 06-12-2010, 06:10 AM
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Originally Posted by cbk1994 View Post
From a technical standpoint, all sounds are clientside, but it's definitely not impossible to play sounds for everyone. Not sure where TSA got that idea. Guns do that every time you shoot them.
What idea? I know that you can do a "for" loop clientside and play the sound clientside for all players in the level, I never implied you couldn't. However, I was under the impression that is what the other guy was suggesting. Sorry if there was confusion. I'd have thought people would know me well enough to know what I meant was assumed knowledge
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  #62  
Old 06-12-2010, 08:38 AM
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Personally I like to see numbers on my HUD because I like to look at everything mathematically and not estimate with health bars. Other than that, I like the ideas proposed.
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  #63  
Old 06-12-2010, 09:06 AM
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Personally I like to see numbers on my HUD because I like to look at everything mathematically and not estimate with health bars. Other than that, I like the ideas proposed.
I think the whole point is so that people don't know how much health they have left, exactly.
You might think you have just over a 1/7 of your health left when really you only have 18 health left, so you'll stay and fight instead of running because you think you can take another hit.

But in reality people are ****ing pathetic disgusting dirty pig scum cowards and are just as likely, if not more likely, to start running at 21-30hp because they're not sure if they have 1 or 2 more hits left. YOU ALL MAKE ME SICK.
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  #64  
Old 06-12-2010, 07:57 PM
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Approval/Disapproval

I don't mind the updates...
But to be quite honest, I don't really like the idea; myself.
I won't vote No on the poll though as I do want to see a reset either way.

I'm not a PVPer, wich is why I don't like the gun content.
Stuff like instruments, including piano, could be restocked in instrument shop at least monthly...
I (and I'm sure some other girls that multi server between era and UN) would like to see some content that lets you stay around town, or in your houses.
Maybe even more houses, or just delete the SOUTHRIDGE houses general idea of garages if its too laggy and build a LOT more sewers.
or (i like sr concept) so you could always -expand- that idea and build an entirely new town called NORTHRIDGE with more homes and locker places, gas station, all that good stuff.
Oh and delete the illegal house salesman built that has 27 levels & restore all old house themes to 2 levels each house as default view so they have to pay to reupgrade again in the reset, taking more money off new economy!
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  #65  
Old 06-12-2010, 08:06 PM
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You could add like a little loop on the front as silencer.. And like wtf are you guys stealing Noct's idea's? We're also making this **** to our guns dude
Because weapon attachments were really thought up by Noct, eh?


I don't care for the new way you demonstrate the HUD. I think what you've shown would more likely fit a small arena type (deathmatch) game. The new inventory would work out of course for era, but not the new health bar and minimalist display. You're resolution is tiny, but with bigger resolutions it would become a disadvantage in certain situations to not be able to see your health and ammo and such as clearly when they are still so small and farther away.
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  #66  
Old 06-12-2010, 08:06 PM
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Quote:
Originally Posted by DesirableDreams View Post
I don't mind the updates...
But to be quite honest, I don't really like the idea; myself.
I won't vote No on the poll though as I do want to see a reset either way.

I'm not a PVPer, wich is why I don't like the gun content.
Stuff like instruments, including piano, could be restocked in instrument shop at least monthly...
I (and I'm sure some other girls that multi server between era and UN) would like to see some content that lets you stay around town, or in your houses.
Maybe even more houses, or just delete the SOUTHRIDGE houses general idea of garages if its too laggy and build a LOT more sewers.
or (i like sr concept) so you could always -expand- that idea and build an entirely new town called NORTHRIDGE with more homes and locker places, gas station, all that good stuff.
Oh and delete the illegal house salesman built that has 27 levels & restore all old house themes to 2 levels each house as default view so they have to pay to reupgrade again in the reset, taking more money off new economy!
I don't think Era is for you. Era's not supposed to be an idling/social interacting server. Era is for PKing. No offense, but I think you should just stick to UN if you're looking for a server to "stay around town" or "stay in your house."

The idea about reducing houses to 2 levels and making them pay for additions is initially what was done. All of the extra levels in the current houses were payed for, so deleting them and make people pay again would be redundant.
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  #67  
Old 06-12-2010, 08:11 PM
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Era is for everyone Torque, That's why its a playerworld server and not a private hosted server. Get your facts straight and stop trying to ruin graal ^_^
And why would people be paying again, all guns and money will be reset, duh.
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  #68  
Old 06-12-2010, 08:21 PM
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Originally Posted by DesirableDreams View Post
Era is for everyone Torque, That's why its a playerworld server and not a private hosted server. Get your facts straight and stop trying to ruin graal ^_^
And why would people be paying again, all guns and money will be reset, duh.
Era is a PKing server above all else, therefore FantasyX is likely correct in saying that Era is not for you if you do not enjoy PKing. The fact that anyone can logon the server doesn't mean the server will be enjoyed by everyone .
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Old 06-12-2010, 08:35 PM
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Oh, my bad. I forgot whoever scripted and built these features had more of an objective than the 13 year old who can't get it right. sorry man.
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Old 06-12-2010, 08:38 PM
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Originally Posted by DesirableDreams View Post
Era is for everyone Torque, That's why its a playerworld server and not a private hosted server. Get your facts straight and stop trying to ruin graal ^_^
And why would people be paying again, all guns and money will be reset, duh.
No need to bash anyone, sweetheart. I was kindly telling you Era is for PKing. Era is not for everyone, and I'm not ruining Graal by promoting that Era is for players that enjoy to PK...there are many playerworlds for players to enjoy but they aren't supposed to appeal to every player.
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Old 06-12-2010, 08:42 PM
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It doesn't matter, Torque. A lot of people sadly do not PK on Era. instead they do random spars, or sometimes PK, as myself. But a majority of people do -enjoy- owning businesses, and do -enjoy- mining to make money or flowering or whatever floats their boat, they are called business men. or in my case business women.
These people also enjoy a wide variety of houses to store their instruments, minerals, flowers, explosives, whatever need be.. And since you don't play era actively you wouldn't know that. I'm speaking from experience.
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Old 06-12-2010, 09:20 PM
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It doesn't matter, Torque. A lot of people sadly do not PK on Era. instead they do random spars, or sometimes PK, as myself. But a majority of people do -enjoy- owning businesses, and do -enjoy- mining to make money or flowering or whatever floats their boat, they are called business men. or in my case business women.
These people also enjoy a wide variety of houses to store their instruments, minerals, flowers, explosives, whatever need be.. And since you don't play era actively you wouldn't know that. I'm speaking from experience.
I've been playing Era for a while, actually. I understand the businesses argument, as I agree some people play the game to make money. You're still ignoring the point that Era was not created for players to idle/socialize. I understand that some people do idle. However, most people that have these houses to store items are for people that PK a lot and have a lot of items to store.

Don't expect any development specifically for players to sit around in their houses and socialize at unstick. This thread is designated for what Era "should" look like. You can argue that it "should" have more opportunities for players to idle and sit in their houses, but your idea will be seldom supported by fellow Era players.

Another point you should take into consideration is that by having more players be non-interactive with the PKing system, you're essentially killing the PK environment. Thus, if we're going to consider your idea and implement more and more development aimed at appealing to players that choose to idle or simply socialize, you're going to kill the playercount that simply wants to PK. Who's killing Graal?
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Old 06-12-2010, 09:37 PM
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I've been playing Era for a while, actually. I understand the businesses argument, as I agree some people play the game to make money. You're still ignoring the point that Era was not created for players to idle/socialize. I understand that some people do idle. However, most people that have these houses to store items are for people that PK a lot and have a lot of items to store.

Don't expect any development specifically for players to sit around in their houses and socialize at unstick. This thread is designated for what Era "should" look like. You can argue that it "should" have more opportunities for players to idle and sit in their houses, but your idea will be seldom supported by fellow Era players.

Another point you should take into consideration is that by having more players be non-interactive with the PKing system, you're essentially killing the PK environment. Thus, if we're going to consider your idea and implement more and more development aimed at appealing to players that choose to idle or simply socialize, you're going to kill the playercount that simply wants to PK. Who's killing Graal?

Actually, Sir. Graal has no point or logic to it whatsoever. It is a social networking in the games entire feature itself, do you see thousands of people playing? No. Drawing more players, actually draws more PKing opportunitys. The more people that play, the more people you can stalk to kill, son.
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  #74  
Old 06-12-2010, 10:44 PM
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I'm only interested in the gang raids, and attracting players that see Era more as "social networking" will not contribute much to the gang wars, but just more noobs spamming their instruments at unstick me.
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Old 06-12-2010, 10:56 PM
salesman salesman is offline
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A house is for storing weapons (and occasionally watching Arnold Schwarzenegger destroy Tupac)...anything else is care-bear bull**** that doesn't belong on Era.

P.S., my house is not illegal. I bought it in an auction when Smu was manager for ~130k. The auction listed it as "a customizable two-story house", and at the time, it was the only house not in South Ridge. Almost everything was custom made by me (which was part of the deal) before I ever became staff.
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Old 06-12-2010, 11:13 PM
FantasyX FantasyX is offline
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Quote:
Originally Posted by DesirableDreams View Post
Actually, Sir. Graal has no point or logic to it whatsoever. It is a social networking in the games entire feature itself, do you see thousands of people playing? No. Drawing more players, actually draws more PKing opportunitys. The more people that play, the more people you can stalk to kill, son.
You completely miss the point of my argument.

I'm not even going to bother.
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Old 06-12-2010, 11:29 PM
Demisis_P2P Demisis_P2P is offline
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NO GIRLS ALLoWED.

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Old 06-12-2010, 11:30 PM
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Originally Posted by DesirableDreams View Post
It doesn't matter, Torque. A lot of people sadly do not PK on Era. instead they do random spars, or sometimes PK, as myself. But a majority of people do -enjoy- owning businesses, and do -enjoy- mining to make money or flowering or whatever floats their boat, they are called business men. or in my case business women.
These people also enjoy a wide variety of houses to store their instruments, minerals, flowers, explosives, whatever need be.. And since you don't play era actively you wouldn't know that. I'm speaking from experience.
God just shut the hell up. Even new players can understand that the main concept of Era is to kill people. Do you not see them lagging around with shot-guns and hand guns?

I say make a tutorial for the noobies after the reset. Something that actually explains the game since there are no longer FAQs, and people like *DesireableDreams can't understand what Era was made for.
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Old 06-13-2010, 12:50 AM
Dark_Zeratul101 Dark_Zeratul101 is offline
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Originally Posted by desirabledreams View Post
a lot of people sadly do not pk on era. Instead they do random spars, or sometimes pk, as myself.
what
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Old 06-13-2010, 04:16 AM
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Originally Posted by DesirableDreams View Post
I don't mind the updates...
But to be quite honest, I don't really like the idea; myself.
I won't vote No on the poll though as I do want to see a reset either way.

I'm not a PVPer, wich is why I don't like the gun content.
Stuff like instruments, including piano, could be restocked in instrument shop at least monthly...
I (and I'm sure some other girls that multi server between era and UN) would like to see some content that lets you stay around town, or in your houses.
Maybe even more houses, or just delete the SOUTHRIDGE houses general idea of garages if its too laggy and build a LOT more sewers.
or (i like sr concept) so you could always -expand- that idea and build an entirely new town called NORTHRIDGE with more homes and locker places, gas station, all that good stuff.
Oh and delete the illegal house salesman built that has 27 levels & restore all old house themes to 2 levels each house as default view so they have to pay to reupgrade again in the reset, taking more money off new economy!
These instruments are why people idle at unstick me..... and why Era is so boring at times. The main purpose of Era is to PK, after that it'd be making money..... Instruments should be on the bottom of priority list.

Also, Era does not need more homes. It's as simple as this: If a player goes inactive for a certain amount of time, they auction off the house and give the player his/her items via attributes. Why keep building houses when inactive players own them and serve no purpose?

Also, I really hope the gang side weapon idea is reconsidered. I really liked the idea personally.
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