Quote:
Originally Posted by Cloven
Indeed, and the majority of games do not do this in-game anyway. Quality cash-shop items would be fine so long as they are both: items of quality and/or uniqueness, and do not act as an outright deterrent for non-cash-shop users (I.E.: Super Omega Sword of Ultimate 1-hit-kill Death Blow & Infinite HP).
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I agree with you with cash shop Items, but I still think ads could work. Especially as it would be more attractive for iPhone users if they can play on PC too without paying for an account - the iPhone playercount is still decent if I renember it right.
+ There could be easy marketing over facebook, like a group "GraalOnline - free mmorpg", your friends would see it and it could be attractive for them to try it out if its free. Generally people are more open to try it out if its free.