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  #16  
Old 05-24-2010, 12:34 AM
cbk1994 cbk1994 is offline
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Originally Posted by Inverness View Post
I'm sure if they want our help they could come and ask for it.
Would that have helped? When Era asked for graphics help a few months back we received nil.
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  #17  
Old 05-24-2010, 12:37 AM
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Quote:
Originally Posted by Inverness View Post
I'm sure if they want our help they could come and ask for it.
Well, I've asked for help on Rebirth, and Rogue Shadow and Soala have helped, especially Rogue.
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  #18  
Old 05-24-2010, 12:39 AM
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Originally Posted by Dnegel View Post
I'd say teach Developers too, better having many good devs than a few good devs.
As Inverness just said it is too time consuming / waste of resources to individually teach people development, instead more documentation needs to be provided so people can research and learn how to develop with additional support from the GDT if needed but most of the process should be passive using documentation and guides.
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  #19  
Old 05-24-2010, 01:33 AM
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Originally Posted by Clockwork View Post
How about offering to help servers that need it? For example, Zone, Npulse Rebirth, Delteria Dev... I'd say gk but its sorta helpless.
I don't think it is a good idea for the GDT to be on the gold servers.
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  #20  
Old 05-24-2010, 01:36 AM
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Originally Posted by pooper200000 View Post
I don't think it is a good idea for the GDT to be on the gold servers.
Why?

I didn't think it was a good idea for you to be on the gold server, but it happened didn't it?

Everyone's entitled to their own opinions though

I don't think GDT needs to focus on documentation simply because, if something doesnt start attracting players to pc graal, thier will be barely any developers (that are even willing to learn) to make things.
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  #21  
Old 05-24-2010, 01:41 AM
Inverness Inverness is offline
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Originally Posted by Clockwork View Post
Why?

I didn't think it was a good idea for you to be on the gold server, but it happened didn't it?

Everyone's entitled to their own opinions though
Not everyone is entitled to be a jackass, however.
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Originally Posted by cbk1994 View Post
Would that have helped? When Era asked for graphics help a few months back we received nil.
I hadn't heard of this, and don't remember a thread about it in the forum, who did you ask?
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  #22  
Old 05-24-2010, 01:54 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Inverness View Post
I hadn't heard of this, and don't remember a thread about it in the forum, who did you ask?
I don't remember who I asked, but there was definitely a thread about tile help.
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  #23  
Old 05-24-2010, 01:59 AM
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Originally Posted by cbk1994 View Post
I don't remember who I asked, but there was definitely a thread about tile help.

I remember it as well.
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  #24  
Old 05-24-2010, 02:00 AM
WhiteDragon WhiteDragon is offline
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Originally Posted by Clockwork View Post
I don't think GDT needs to focus on documentation simply because, if something doesnt start attracting players to pc graal, thier will be barely any developers (that are even willing to learn) to make things.
I think it is a really good point that Aeko brings up... If you look at this thread, some of the posts are to help the development community (e.g., documentation, tutorials); the other posts are to help the game directly (e.g., new website, cool event).

I think it is extremely out of scope for the GDT to tackle both of this problems -- there is simply not enough manpower, or will.


So, which would be better to focus on?

As Aeko pointed out, helping the development community can only help the developers. And there aren't many developers left, and the number is going down.

However , in my opinion, the alternative of trying to directly help the game is an enormously more difficult task. I mean, take a look... there have been many, many server start-ups that have failed to get anywhere. Some would argue that this is a result of lack of developers, but I do not believe that is the only reason; it is also will of the server leader and the will of the developers; it is also the general community response to the server.



My personal belief is that GDT should not try to "fix Graal." The problem is too big to fix. Instead, we should stick with the current model of players trying to build successful servers, and using them to attract more players; an overhaul of this model is unrealistic.

What the GDT should focus on is something within grasp. One success leads to more. I believe setting a goal regarding adding more to documentation and creating tutorials would be a good move.


Something my research advisor has always recommended to me is to always have two goals... one small manageable goal, and one slightly more difficult one. This way, even if you fail the difficult goal, you always have something accomplished in the end. In the case that you do accomplish the difficult goal, great! But don't bank anything on it.
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  #25  
Old 05-24-2010, 02:13 AM
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Originally Posted by Inverness View Post
Not everyone is entitled to be a jackass, however.
I'm a certified jackass.
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  #26  
Old 05-24-2010, 02:15 AM
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Originally Posted by xAndrewx View Post
No, that's stupid. They're here to help, not design something for a server.


I'd suggest more playerworld starter packs, one for three different types of servers. Classic, Guns and Roleplay (are the main categories which all are
how is what i suggested not apart of starter packs? pretty stupid huh

Quote:
Originally Posted by WhiteDragon View Post
My personal belief is that GDT should not try to "fix Graal." The problem is too big to fix. Instead, we should stick with the current model of players trying to build successful servers, and using them to attract more players; an overhaul of this model is unrealistic.

What the GDT should focus on is something within grasp. One success leads to more. I believe setting a goal regarding adding more to documentation and creating tutorials would be a good move.
i agree, but you also have to work off of the servers that are there already. determining what UC server needs help more than another for a small group is kind of hard: and the creation of "starter packs" and other such things are good for all servers. however, when you log onto graal, you find the current 8 servers visible, and they have obvious problems or places for improvement

that said, making a starter pack sounds like a grand idea for them to make at the moment. the community as a whole should benefit the most out of the GDT
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  #27  
Old 05-24-2010, 02:38 AM
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Originally Posted by cbk1994 View Post
  • Level collabs. They help new levelers hone their skills. Different tilesets would also be helpful.
I'd love to see more of these as it would not only help people learn but also teach them how to mesh their styling of levels with other developers. I'd imagine that most if not all developers work along side at least 1 or more other person. Having a new one each week or two weeks would be nice and I would defiantly get involved in it. However it would be nice to see not just collaborations of just pics1 but also modern tiles and even terrain.

I wanted to start a thread on this about a week ago but I assumed that nobody else but myself and possibly 2 or 3 other people would show interest in it. I really hope that another one of these gets started. I don't want to see it just happen once, a weekly collaboration would be awesome and give me something to do in my free time since I won't be rushed to do it. As I said before it with all those modern UC servers a modern collaboration would be nice too.
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  #28  
Old 05-24-2010, 02:46 AM
Soala Soala is offline
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That's exactly the kind of discussion I wanted to bring up.
As WhiteDragon said, "fixing" Graal as a whole is really an impossible task for us little developers, even if some of us are quite experienced, and I'm sometimes afraid when I realize that there is so much to accomplish.

I've been thinking about big projects that would finaly take months to be eventualy successful, and I'm now personaly more interested by developing on promiseful servers.
So yeah, in the end, working on small and short projects sounds what we should be doing, for now.
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  #29  
Old 05-24-2010, 02:50 AM
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Originally Posted by Soala View Post
So yeah, in the end, working on small and short projects sounds what we should be doing, for now.
Then there are plenty of great suggestions in this thread, cbk's post especially.
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  #30  
Old 05-24-2010, 02:51 AM
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Originally Posted by Soala View Post
That's exactly the kind of discussion I wanted to bring up.
As WhiteDragon said, "fixing" Graal as a whole is really an impossible task for us little developers, even if some of us are quite experienced, and I'm sometimes afraid when I realize that there is so much to accomplish.

I've been thinking about big projects that would finaly take months to be eventualy successful, and I'm now personaly more interested by developing on promiseful servers.
So yeah, in the end, working on small and short projects sounds what we should be doing, for now.
Even just a little help could fuel the motivation for players to work harder on their servers. Also I think that any help given by the GDT that ends up not being used or is put on a playerworld that has put little to no effort in development since it was assisted should be be made public for use of other players who might be able to use it for their servers.
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