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  #16  
Old 04-24-2010, 01:51 AM
natchez416 natchez416 is offline
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Staff involvement inevitably leads to inactivity and poor choices. I'd rather see them run themselves competitively.
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  #17  
Old 04-24-2010, 02:34 AM
Frankie Frankie is offline
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Quote:
Originally Posted by cbk1994 View Post
Another gang question: Sales' system was originally going to allow anyone to create a gang and grant certain privileges (e.g. gang guns) to certain gangs based on their relation to other gangs on the server (points, whatever). I like this idea but would like to hear what others think in regards to a static (staff-controlled gangs like now) versus dynamic (anyone can create one, like parties) number of gangs.
if players are able to create a gang through a scripted system, gang guns are just going to make things complicated.
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