Quote:
Originally Posted by Deeek
You better make that and the heart sit right next to each other or people aren't going to know what the heck that is
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Well it's not exactly rocket science
For example, in Diablo 2 the player is just presented with two colored orbs:
Regardless, there are such things as tutorials and letting players know by telling them. Also, players will probably deduce things in a matter of seconds if they use a spell and see the numbers next to the orb decrease!
The whole point of this thread was indeed to establish a reliable icon, so there is purpose behind what you say. But I did learn a few things, 1) There doesn't seem to be any universal icon for magic like there is for health. There are a lot of icons for various attributes of magic, but nothing for magic itself. That icon being a magic hat would make just as little sense, or less, as what I have now in a world that doesn't have wizards or when players realize a hat doesn't grant magical abilities and 2) blue seems to be the universal
color for magic instead(I still think green!), in which if players see a RED heart, and a BLUE orb, then deduction will lead them to know that the blue must be the magic.