Quote:
Originally Posted by Frankie
removing money from the economy doesn't mean it will be balanced. it's a lot more complicated than that. the economy needs to be completely redesigned because the same methods that managers have been using over the past 5+ years are clearly not working.
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I'll tell you why it doesn't work
There is no limit to the max amount of cash you can flow through the server.
In real life, money is exchanged, they print a set limit and it circulates.
In Graal money is generated through the "jobs" and there is no limit, so you can make more and more cash and everything just blows up in price. If there was a max limit to how much cash can be in the server at one time and have it circulate instead of just be held onto it'll prevent people from hoarding it all.. but they makes a problem for new players.. because if there is a set limit then all those scripted jobs become useless wants the cap is hit.. and so they would have to try and find a job working for a player ran business and just get a paycheck.. Which wouldn't really work out.
Sorry I'm just ranting and thinking now lol.
Anyways, all I know is no matter what you do if you have jobs that can spawn money like they do, which is inevitable because you need them for new players.. Then there will always be too much money flowing in the system unless every weapon was purchasable from a shop that removed cash from the system.