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  #166  
Old 04-19-2010, 02:33 AM
cbk1994 cbk1994 is offline
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Originally Posted by _Z3phyr_ View Post
hell to the yes i would, and so would all of the other video game developers. they do it all the time: they're called ****ing system requirements!
You would penalize players with better computers?
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  #167  
Old 04-19-2010, 02:34 AM
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Quote:
Originally Posted by cbk1994 View Post
You would penalize players with better computers?
Would you offer an advantage to people with slower computers?

"hey bro, ur connection is bad. here, u play these events. u'll win. dese other ppl who love to play? who also spent money? screw equality bro, u win"
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  #168  
Old 04-19-2010, 02:34 AM
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Originally Posted by cbk1994 View Post
What's your point? Would you penalize players with better computers because they have an advantage over those with slower ones?
No, because they are playing Graal in the way it was meant to be played, and they make up 97% of the population.

More importantly, however, let me call you out on downright ignoring Rufus when he asked you an extremely pertinent question:
Quote:
Originally Posted by Rufus View Post
How come Era kicks laggy players? You never responded.
Maybe I should go play Era. Seems like they have the right idea there.
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  #169  
Old 04-19-2010, 02:40 AM
cbk1994 cbk1994 is offline
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Originally Posted by Door View Post
More importantly, however, let me call you out on downright ignoring Rufus when he asked you an extremely pertinent question
I already answered his "extremely pertinent question":

Quote:
Originally Posted by cbk1994 View Post
I'm not saying be unreasonable -- if someone is warping all over the place, go ahead and kick them. Arbitrary limits on ping, like the OP seems to be suggesting, are just unfair. If it's that much of a problem, use serverside hit detection.
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  #170  
Old 04-19-2010, 02:43 AM
Rufus Rufus is offline
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Originally Posted by cbk1994 View Post
I already answered his "extremely pertinent question":
Quote:
Originally Posted by cbk1994 View Post
I'm not saying be unreasonable -- if someone is warping all over the place, go ahead and kick them. Arbitrary limits on ping, like the OP seems to be suggesting, are just unfair. If it's that much of a problem, use serverside hit detection.
Why are they kicked?
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #171  
Old 04-19-2010, 02:55 AM
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Quote:
Originally Posted by cbk1994 View Post
But hackers broke the rules, unlike laggers.
Why are there rules against hacking? It gives you an unfair advantage over other players. Now, just some food for thought, let's take a look at this statement which is pretty much the only argument laggers have going for them in this thread:
Quote:
Originally Posted by cbk1994 View Post
laggers have no control over their lag.
what if hackers had no control over hacking? I know it sounds ridiculous, but for sake of argument, bear with me. Would you allow these players to be invincible, run at Mach 10, etc just because they have no control over it? No, you would not because like I've said 12304918401293 times in this thread -- an unfair advantage is an unfair advantage.
  #172  
Old 04-19-2010, 02:55 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Rufus View Post
Why are they kicked?
Because right now on Era serverside hit detection is unusable; we've tried it and are reserving it for new events because of the nature of projectiles.
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  #173  
Old 04-19-2010, 02:56 AM
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Quote:
Originally Posted by cbk1994 View Post
It's an unfair advantage.
Ding ding ding!
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #174  
Old 04-19-2010, 03:03 AM
cbk1994 cbk1994 is offline
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I've never said that lag can't give an advantage; players also have unfair advantages for all sorts of things: computer power, location, language skills, reaction time, and so on. A player cannot control the quality of their internet connection, therefore they should not be penalized for it when the server is not even willing to take appropriate steps to make it fair for all players (read: serverside hit detection).
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  #175  
Old 04-19-2010, 03:41 AM
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Quote:
Originally Posted by cbk1994 View Post
A player cannot control the quality of their internet connection
Yeah man, the government provided me with a terrible internet service, it's not like we live in a world where people are capable of purchasing higher end entertainment products and services in order to keep up with the advancing times, wat2do comrade

I'm going to go drive my model T down the road at 20mph, and I'll be damned if the police stop me for going too slow.
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  #176  
Old 04-19-2010, 03:48 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by kia345 View Post
Yeah man, the government provided me with a terrible internet service, it's not like we live in a world where people are capable of purchasing higher end entertainment products and services in order to keep up with the advancing times, wat2do comrade

I'm going to go drive my model T down the road at 20mph, and I'll be damned if the police stop me for going too slow.
An internet connection is not a car; your options are limited based on where you live. Some players have a choice of either satellite or dial-up internet.
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  #177  
Old 04-19-2010, 03:56 AM
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Quote:
Originally Posted by cbk1994 View Post
An internet connection is not a car; your options are limited based on where you live. Some players have a choice of either satellite or dial-up internet.
Neither satellite nor dial-up is recommended for online gaming. Look on any website, any ISP, any speed tests. What would you say to a player who purchased a new computer (that was not recommended for gaming, but they went for it anyway as it's all they could afford) is complaining that they can't play a certain game? The same applies here.
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Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #178  
Old 04-19-2010, 03:58 AM
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we could just start banning people with a constant lag, where "constant lag" is at the discretion of the banner
  #179  
Old 04-19-2010, 04:04 AM
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Damn this is like.. Era vs UN Thread Wars.
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  #180  
Old 04-19-2010, 04:23 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Rufus View Post
What would you say to a player who purchased a new computer (that was not recommended for gaming, but they went for it anyway as it's all they could afford) is complaining that they can't play a certain game"
"Did the game say, before purchasing, that you would be unable to play on your computer?"

The GraalOnline recommended (and required) system is very generic: "Internet Connection (Modem or LAN)". That doesn't even specify a type of internet connection.
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