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  #1  
Old 04-17-2010, 04:13 PM
LordSquirt LordSquirt is offline
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I don't see what the big problem is.

Lagging in spars has always been a problem. There's not really a need for this to change. You just have to learn how you can beat lag, and if you can't try and try again.

btw: whose this Chakrah guy? Is he some new player or what. I've seen him on UN recently, but never heard of him when I played.
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Old 04-17-2010, 04:19 PM
Rufus Rufus is offline
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Quote:
Originally Posted by LordSquirt View Post
I don't see what the big problem is.

Lagging in spars has always been a problem.
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #3  
Old 04-17-2010, 04:33 PM
Crono Crono is offline
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Originally Posted by cbk1994 View Post
Of course I am, and I'm only talking about events/sparring. Serverside hit detection got a bad name because Classic got it wrong, but I'd bet it's preferable to clientside detection if done correctly.
Yeah let's go from weeding out 3-4 players from our competitive events to shafting everyone not in the USA. Classic didn't "get it wrong", serverside HD and Graal's default gameplay style doesn't mix.
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