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  #46  
Old 04-17-2010, 02:27 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by geneticfrog View Post
Majority rules
Not when the other player pays (paid?) just as much as you for the right to play.
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  #47  
Old 04-17-2010, 02:38 AM
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Quote:
Originally Posted by cbk1994 View Post
Not when the other player pays (paid?) just as much as you for the right to play.
I spoke to a few Era players and staff and laggers are removed from events there, just not automatically. Sounds a little contradictory to your beliefs.
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #48  
Old 04-17-2010, 02:43 AM
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Quote:
Originally Posted by cbk1994 View Post
Not when the other player pays (paid?) just as much as you for the right to play.
he can still play graal just not events and major events due to WAy too much lag.... at the point where you cant hit him.

I payed for graal too.... dont i get a right to have faire game play?
if he can lag to 1k i want to be able to use WSU in major events.

I dont see the sense in making he laggers happy while 98% of the graal players who want to have faire game play must suffer.

it literally ruins the events if you cant hit someone so i want to be able to use WSU on laggers so i can god mode so its faire. it just will never end.
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  #49  
Old 04-17-2010, 02:50 AM
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Quote:
Originally Posted by MysticX2X View Post
Are you new? Everyone did.
Are you kidding me? When his lag was first introduced, almost everyone complained.
After a while, everyone just shut up.

Also, I agree. He paid to play the game, not to get banned from events, the only fun thing left to do on UN anyways.
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  #50  
Old 04-17-2010, 03:07 AM
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Quote:
Originally Posted by geneticfrog View Post
major bull****
can someone teach that idiot the difference between cheating on purpose and an issue you have no control about?

other than that, YES, it is unfair to the majority of the players to some degree, but expelling everyone from certain parts of the game just because of their handicap connection-wise is not the right way to go either.

if someone is actually going to look into this, good luck on making everyone happy.
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  #51  
Old 04-17-2010, 03:14 AM
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Quote:
Originally Posted by Heroin View Post
can someone teach that idiot the difference between cheating on purpose and an issue you have no control about?

other than that, YES, it is unfair to the majority of the players to some degree, but expelling everyone from certain parts of the game just because of their handicap connection-wise is not the right way to go either.

if someone is actually going to look into this, good luck on making everyone happy.
qft
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  #52  
Old 04-17-2010, 03:18 AM
Rufus Rufus is offline
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I understand that some people will read what I've said, take their experiences of minor laggers, and feel like it is some kind of catastrophe in excluding these people from competitive aspects of the server. However..

68 Players Online
Highest Ping: geneticfrog (1033ms)
Lowest Ping: Graal754612 (34ms)
Average: 100.03ms
Pings Below 300ms: 97.05%

When people in this thread are saying "majority" they really do mean it. Can someone please explain to me what justifies allowing laggers to spoil the playing experience for the other players? I'm really not getting it.
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Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #53  
Old 04-17-2010, 03:28 AM
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I'll say it again, an unfair advantage is an unfair advantage. Regardless of whether or not it is intentional, it should not be allowed because it is unfair to those who are playing under normal circumstances.

A similar issue we had on Era involved players using a program to speed up processes on their computer (Graal in particular). Basically, everything on the clientside would run faster than normal, giving them a huge advantage. The detection we developed would catch people using the program, but it also caught someone whose computer came with artificial overclocking software pre-installed. The software on his computer was producing the same effect as the cheating program, therefore giving him the same advantages...unintentionally.

Now, would you disable the detection and allow cheaters to play on the server just because of this one person? Hell no.

Eventually the player learned how to disable the software on his computer and was allowed to play again, but the issue is still pretty much the same.
  #54  
Old 04-17-2010, 03:29 AM
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It's not an intentional spoiling, Rufus.
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  #55  
Old 04-17-2010, 03:29 AM
Rufus Rufus is offline
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Quote:
Originally Posted by salesman View Post
A similar issue we had on Era involved players using a program to speed up processes on their computer (Graal in particular). Basically, everything on the clientside would run faster than normal, giving them a huge advantage. The detection we developed would catch people using the program, but it also caught someone whose computer came with artificial overclocking software pre-installed. The software on his computer was producing the same effect as the cheating program, therefore giving him the same advantages...unintentionally.

Now, would you disable the detection and allow cheaters to play on the server just because of this one person? Hell no.

Eventually the player learned how to disable the software on his computer and was allowed to play again, but the issue is still pretty much the same.
Someone was banned for the exact same reason yesterday, hence why I thought it would be an appropriate time to bring this up.
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Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #56  
Old 04-17-2010, 03:38 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Rufus View Post
Someone was banned for the exact same reason yesterday, hence why I thought it would be an appropriate time to bring this up.
Using a utility to speed up the Windows process clock and lagging as a result of a poor internet connection are completely different things...
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  #57  
Old 04-17-2010, 03:44 AM
Rufus Rufus is offline
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Quote:
Originally Posted by cbk1994 View Post
Using a utility to speed up the Windows process clock and lagging as a result of a poor internet connection are completely different things...
No idea why you're quoting me when I didn't even bring it up (probably eager to argue with me) but they're both placing everyone else at an unfair disadvantage. Both are questionable, and if neither are provoked, don't expect either to change.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #58  
Old 04-17-2010, 03:45 AM
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Quote:
Originally Posted by Chakrah View Post
It's not an intentional spoiling, Rufus.
I don't think that the intention behind the cheating should affect how it is handled/whether it is handled at all. This is kind of an extreme comparison, but I think it gets my point across: When someone is hurting people irl and is deemed both sane and guilty, he/she is kept away from the public, usually in prison. When a mentally ill person is hurting others and cannot help what he/she is doing, that person is also kept away from the public. Is it fair to the mentally ill person? No. Is it the right thing to do? Yes.

It doesn't matter WHY it is happening, Chakrah. It's unfair to the vast majority of players, as Rufus showed us. I'm sorry if 3% of the playerbase cannot participate certain events/sparring/Castle Wars at times (or all the time). That is way less harmful than stealing from 97% of the players.

If people like BlobZ and Chakrah didn't take advantage of their lag by playing in events even when they receive complaints from other players, then this would not have to be enforced. Unfortunately, however...

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  #59  
Old 04-17-2010, 03:45 AM
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Would it be possible to use somebody's ping to draw a circle around their player that shows where they might be after delay is taken into account? So that you know how far ahead of them you need to slash/shoot?
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  #60  
Old 04-17-2010, 03:48 AM
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you edited that pic clearly
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