Quote:
Originally Posted by kia345
I love the high prices and hope they become steeper....
...at least a reset on all armor enchantments/prepared weapons.
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Even higher prices?! And armor reset!? This would make Graal Kingdoms impossible to play. Be honest,you wear enchanted armor too, right? Guess what will happen when armors get resetted. Everyone will need EAs but there aren't enough so the prices go: high---> higher--->highest---> Graal Kingdoms.
The price of EAs will go until 500 dias each and so an armor +12 will be like 6000 dias. In PvP it would be fair, yes, but in PvM/PvE?(Player vs Monster/Player vs Enemy, don't know how you call it here) The Small Eastereggs, for example,will break your AC in no time (not talking about crypt monsters), making leveling impossible(especially on higher levels).
I think I have a good idea now. Increase the spawn rate of EAs so they're 5-20 diamonds each. Then do it like with the str,cha,pow,dex... add on weapons. Start with 1 and then increase the price for every new "+".
Maybe like this:
+1 = 1 EA needed
+2 = 2 EA needed
+3 = 3 EA needed
+4 = 4 EA needed
+5 = 5 EA needed
+6 = 7 EA needed
+7 = 9 EA needed
+8 = 12 EA needed
+9 = 15 EA needed
+10 = 18 EA needed
+11 = 21 EA needed
+12 = 25 EA needed
So an armor +5 for PvM/PvE would be 1 EA+ 2 EA+ 3 EA +4 EA+ 5 EA = 15 EAs, by a price of 10 diamonds each 150 diamonds, which is actually not too expensive. This armor will be enough to fight monsters, but not to fight players so armor +12 is needed (All together 122 EAs for 1220 diamonds). With this, you solved the problem that armor+12 is NEEDED for PvP because nobody can buy it so easy. And it's still not too hard to level up by killing Monsters.
(You could also do the same with IWDs)