Quote:
Originally Posted by TSAdmin
The new /disconnect command should not have support to be invoked via script, eg: sendToRC("/disconnect" SPC player.account);
This would belong to Security.
I'm looking at you, Vimes, as to why this is a prime example of what not to do with it.
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Sure it should be. It just needs to respect the NPC-server's "disconnect" right, and perhaps not work on globals

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