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Old 03-22-2010, 05:47 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Cloven View Post
I don't disagree, but that still doesn't really answer my question regarding the 'why' factor... what are some practical purposes for having them on a live server (other than selective conveniences)? The fact that an item in this case can be rendered relatively harmless does not necessarily justify its existence and subsequent usage. That's all I'm saying.
Why are they useful on an UC server and not a live server? ET's, for example, use them for monitoring events. On Classic, CTF's and such spanned multiple levels. It's easier for an ET to stay out of the way(on a tree), and to quickly navigate around to see what's going on. I mean... any instance is useful on a live server just as much as it is an UC server. Live servers get worked on(ya I know it's hard not to laugh at), too.
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Old 03-22-2010, 05:54 AM
Cloven Cloven is offline
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Quote:
Originally Posted by DustyPorViva View Post
Why are they useful on an UC server and not a live server? ET's, for example, use them for monitoring events. On Classic, CTF's and such spanned multiple levels. It's easier for an ET to stay out of the way(on a tree), and to quickly navigate around to see what's going on. I mean... any instance is useful on a live server just as much as it is an UC server. Live servers get worked on(ya I know it's hard not to laugh at), too.
Two things:

- I agree and your particular example is one of the reasons why I personally allow staff boots (though I can still think of other non-boot tools that could be used instead).

- I only distinguish between live/dev solely out of ideology. The reality of course is that it doesn't matter if average players have the ability to access either.



Just wanted to play devil's advocate a bit, in any regard. Thanks for the discussion.
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