Quote:
Originally Posted by alexandralove
Yes, I forgot to mention the data would need to be synchronized.
Too bad I cannot mention a similar system from another mmo with a name in 2 words, being a reference to a tree and something from a book 
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It'd be quite simple to syncronise the data if the channels were implemented on a single server (or server cluster). It'd be similar to how you register your nick on the Freenode IRC server, which is always the same despite which channel you're actually in on server (Though, don't quote me on that example. Not too big on IRC).
Also, I seriously can't see what would be wrong using a popular game as a tool of comparison. It's not like you're blatanty advertising it.