Quote:
Originally Posted by Immolate
Releasing rare items reduces their rarity, so if carried out enough times for a specific item, it becomes less and less rare. However, as a downside to the technique, the item also loses value each time so you'd be taking less and less money from the economy.
Releasing borderline-rare items into NPC-ran shops with a significantly less price than what's on the market could also be good, but may also piss a few semi-rich to rich players off - nobody likes losing significant net worth.
|
And pissing off a few rich people is of more worth to the server than gaining more players? Era's real problem at the moment is that it's damn near impossible to get any item of decent quality without abusing glitches to get money or having to perform one of their tedious jobs for half a century.

Obviously when people realize that they can't get anything good when they log on, most will react by saying "F*** this." and logging off.
Edit: As for your "downside" to the technique stated above. I really don't think it's a downside.. but more of an upside. I mean, in the end.. when the majority of people log on to Era, they are looking to have a good time. I don't really think money should be of any serious relevance. Honestly, when I play Graal, it's because I am bored and want to have fun.. get some items, PK, participate in events. But due to the current nature of the server it's almost impossible to do those things. I can't PK efficiently without getting owned by someone using some super gun that cost 2 million dollars, and I don't even have a mere 5000$ in my bank account. (Btw, this is just an example.. I still own people with my crappy famas.) :-P