Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting > New Scripting Engine (GS2)
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 02-03-2010, 10:29 PM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Quote:
Originally Posted by DustyPorViva View Post
Wouldn't you just detect when the 'Apply' button was clicked instead?
You can change things, and click the X on the window and those changes still save. I imagine the OK button just closes it as well.

But really why just check the window, when you can check an exact feature. If your script only cares about light effects:

PHP Code:
// Another case where I don't know the name :P
LightEffectsEnabledCheckBox.onAction() { 
  
// Do stuff.

__________________
Quote:
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.