Quote:
Originally Posted by Stephen
Nice, you should get the mario sprites, sound effects, and music going. There seems to be something a little off about your critical-peak of your jump; drops off too suddenly (something else?).
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Well, Graal only runs at 20fps while Mario runs at 60. From what I could tell, the heights and such are right, but since Mario runs way smoother things will probably look stuttered or sudden on Graal. Also because of that I had to increase speeds to compensate for Graal only running at 1/3 of Mario's speed, which probably doesn't help. Sadly this is out of my control.
I just finished mapping the sprites out, now I need to create the gani's and implement them into the script.