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Well, the main problem as expressed initially is inflation. Rich getting richer, and poor, in comparision to the rich, getting poorer. There's a simple way to cut that, the current business system (last I checked) is quite frankly pathetic. Owners have utter control over expenses, who's paid and who's not. They fill their businesses with novelty tags, and so on and so fort.
If you're to prevent the rich from getting richer, and etc. I think every member having a fixed salary based upon amount of work completed, would suffice. Of course putting a cap on this, meaning the higher your rank, the larger your capacity, or allowance to work. Ex. A new miner is allowed to mine 500 minerals per day, if he does this, his payment is for example 1500 a week. If he doesn't, well I'm sure looking at the percentage done, a payment can be figured.
This way the payments are directly deducted from the safe, and the owner doesn't have complete control over it, if it isn't in there, its deducted from his bank account. As well as the business admin is informed, and/or a GP. As well as increasing the taxes, dependent upon the price / demand of the item. Give the business admin control of this.
Egh, chalk it. The main reason businesses have failed is because they've been poorly monitored, same with gangs. Its practically as simple as that, thats main cause. There are underlying reasons, but it all falls under that.
An automated business system that doesn't need to be monitored and so on and so forth would be really difficult, but I'm sure can be thought of. Other games have done it, why not Era? Just need to know is this what you're aiming for, Chris? |