Quote:
Originally Posted by fowlplay4
It uses the onMouseDown events in GUIs, and so on. From what I've seen there's no Multi-touch functionality in GS2 to accommodate for it though. Would be nice if there was: onMultiTouch(touchCoords[])
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There's a parameter for which mouse is pressed, GraalControl.onMouseDown(keymod, mx, my, clicks,
mouse)
GraalControl.onMouseUp(keymod, mx, my, clicks, mouse)
GraalControl.onMouseDragged(keymod, mx, my, clicks, mouse)
etc
If you press one finger down, mouse will be 1, press a second finger down mouse will be 2, and so on.