Quote:
Originally Posted by Stefan
It's not really a bug ...
The gani stops at the last frame when it's not looping. It basicly keeps displaying the last frame, and also playing the sounds in the last frame.
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But that's exactly what people don't want to happen when they have a gani they don't want to loop. Sounds are just as much part of a gani as the animation itself, and should be included in the loop checks.