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  #1  
Old 11-02-2009, 04:23 AM
seanthien seanthien is offline
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Wow, I typed out a whole passage full of stuff and forogt that percent signs make it so you can't post, and then my post got deleted. -__-

Bah, to summarize it all up, Pvp Exp is a good idea, but I'm sure there are better ways to introduce it. The main goal with pvp though should be to encourage newbie players to go b-mode.

Exp in core is a nice idea, it'd have to be based off kills/captures/damage though to make it not so lame.

I'd like "classes" with to be introduced with core too. Chosen before core at some kinda npc.
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Old 11-02-2009, 07:22 PM
MajinDragon MajinDragon is offline
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Originally Posted by seanthien View Post
I'd like "classes" with to be introduced with core too. Chosen before core at some kinda npc.
Could you elaborate? I have a thought of what you're implying but i don't want to rant before i know...
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Old 11-03-2009, 12:50 AM
seanthien seanthien is offline
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Originally Posted by MajinDragon View Post
Could you elaborate? I have a thought of what you're implying but i don't want to rant before i know...
Rant, haha. xd. See, like I said, I typed a big long thing out and it got deleted.

Basically, each class receives different pros/cons in battle, and upon death receive different ammounts of hp/sp/grace. It's not a real great idea, but I find it rather stupid when you respawn with 1 hp, etc, and it'd be way to dumb to allow everyone the same ammount of hp and stuff.

For example, a priest, they'd get maybe a +(ammount of wisdom levels) grace, in battle, along with somethign else perhaps? Upon revival, they'd receive 20+(wisdom level/2) hp, 0 sp, and (max grace/10) grace.

Of course, some sort of time limit (like atleast 2-3 seconds) before respawn should be added too. Doesn't make much sense to me when you kill someone in their core room and half a second left they're on your ass and making you miss damaging the core. It should be extended if classes are added and you respawn with hp, of course not so long that it's repetitive and just a annoyance.

I'd like to go on, about what I think classes should get in core, but I'd find it pointless to rant on and on if nothing would happen. Just an idea to be thrown out.

Another idea, magic+ should lower sp cost, not like it does much else besides regen which easily caps at like 3 magic.
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