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Old 10-22-2009, 11:07 PM
Rufus Rufus is offline
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Originally Posted by Hiro View Post
classic graal is dead now that i've read this article. this is actually kind of depressing because of the insights spoken by you guys
Not really, it's just something they're exploring. After looking at the games that are featured on the App Store, they all seem like generic flash-game'esque minigames when you get passed the frills, and that's just what I expected. I don't know if people really would play an "MMO" on their phone, especially as much as people play it for the PC; it doesn't really make for comfortable or extensive playing.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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Old 10-23-2009, 07:22 AM
Hiro Hiro is offline
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Quote:
Originally Posted by Rufus View Post
Not really, it's just something they're exploring. After looking at the games that are featured on the App Store, they all seem like generic flash-game'esque minigames when you get passed the frills, and that's just what I expected. I don't know if people really would play an "MMO" on their phone, especially as much as people play it for the PC; it doesn't really make for comfortable or extensive playing.
it's more of a question of focus from the two people who run the game between iphone apps and graal

and to answer you and stefan:
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Originally Posted by Stefan View Post
PC gaming is not that much different actually. People are meeting for raids and then fight for a few minutes. Or they are playing some game and at the same time chat on IMs or so.
an MMO on the road would be much more active and simpler, in terms of making people go on it. on a PC you have the luxury of doing other things as you also play video games, but phones can almost do that as well, and everywhere. graal would be a simple enough platform for this type of MMO, as it (shouldn't) be that graphic intense, and isn't complicated with controls that the phone (iphone at least) couldn't adapt to easily. honestly, it takes about 3 seconds to log onto graal, and then log off. that's the perfect setup for a phone type MMO where people are on the go; maybe add in a playerlist that's usable for accounts online but have their phone locked, just like text-messages function - i bet people would go on it or pay a cheap fee for it

and even if they don't go down any type of route such as i proposed, the focus doesn't exactly seem to be on their PC games (read: graal)
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