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  #1  
Old 09-29-2009, 09:42 PM
Soala Soala is offline
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Graal 3D ?

No, this is not a XXXXth thread to ask what happened about Graal 3D.

Actually I'd be interested in the project, and in my opinion Graal 3D would be best to get some new players.

Graal has so much potential, and I can see through it. If someone can get to a nice Graal 3D server then it would be best.

I am not sure yet, but if this needs any funds or anything, I am ready to participate as much as possible.

Some questions remain anyway:

Who was coding Graal 3D ? Stefan himself ? (I never knew!)

For the graphics, Redwizard, Galdor and maybe me(getting in 3D ) would be the team, with maybe more people if some apply for the job of course.
Redwizard makes really great and fine 3D Art while Galdor makes some painting-cartoony style 3D, and that simply looks awesome.

Seriously, don't you think Graal 3D would be one of the solutions to "revive" Graal ? We could all have fun on a great 3D server, while still enjoying classic ones !
  #2  
Old 09-29-2009, 10:01 PM
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There was a forum section dedicated to Graal 3D sometime ago, (Graal 3D Milestone something) where everyone sent in applications for jobs on the Graal3D team etc.

In the end, it didn't turn out. (lack of communication and few other reasons) Sure, it was interesting and a little different scripting on a 3D playerworld and such, but how many developers on graal nowadays do have experience in 3D development?

It's also quite different scripting on Graal 3D, as it requires a lot of experience with math/physics (Atleast for visuals/gameobjects). There's also the need of 3D modelers and concept artists/writers. Creating levels was quite fun though, using the in-game level editor for Graal 3D.

I would love to see it brought back up again, but, getting enough skilled developers will be hard.
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Old 09-29-2009, 10:03 PM
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Waste of effort, in my opinion.
  #4  
Old 09-29-2009, 10:10 PM
Elk Elk is offline
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I think more players should play with 3D tools first and then think of reviving 3D.

You need atleast 20 modelers to get something ready
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  #5  
Old 09-29-2009, 10:27 PM
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Sure Graal3D could be successful if done right just as any 2d server (Crystia , the original!).
One big problem is that you have to pay to help, I don't think that will appeal to many skilled developers from outside Graal (that would be kinda needed for a project like this), and also because the quality level is so low.
But that idea that server owners could buy staff slots seems nice.
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  #6  
Old 09-30-2009, 12:31 PM
Soala Soala is offline
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Sure Graal3D could be successful if done right just as any 2d server (Crystia , the original!).
One big problem is that you have to pay to help, I don't think that will appeal to many skilled developers from outside Graal (that would be kinda needed for a project like this), and also because the quality level is so low.
But that idea that server owners could buy staff slots seems nice.
That's the main problem yeah.
But seriously, if we all work together Graal 3D would make graal much better.
  #7  
Old 09-30-2009, 01:55 PM
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They should have dumped Classic and began working on a 3D version of it. Would have been the easiest thing for them to do and they could have probably done it right. But nope, never happened.
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  #8  
Old 10-02-2009, 08:35 AM
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They should have dumped Classic and began working on a 3D version of it. Would have been the easiest thing for them to do and they could have probably done it right. But nope, never happened.
This is the only 3D version of graal I would play. Not some world of warcraft looking server.
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  #9  
Old 10-02-2009, 08:48 AM
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They should have dumped Classic and began working on a 3D version of it. Would have been the easiest thing for them to do and they could have probably done it right. But nope, never happened.
I remember suggesting this a long time ago only to have people cry about it being an awful idea.
  #10  
Old 10-02-2009, 10:16 AM
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It's an awesome idea. I would love to play a 3D version of graal that actually IS a 3D version of Graal.

(Not a failed attempt to make a online Zelda OoT)
  #11  
Old 10-02-2009, 11:52 AM
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(Not a failed attempt to make a online Zelda OoT)
Their attempt at 3d was nothing like OoT... which maybe it should have been.
  #12  
Old 10-02-2009, 02:07 PM
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Their attempt at 3d was nothing like OoT... which maybe it should have been.
Didn't you get that Christmas newsletter way back with videos where they had a UI like OoT?
  #13  
Old 10-02-2009, 02:13 PM
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Originally Posted by Gos_pira View Post
Didn't you get that Christmas newsletter way back with videos where they had a UI like OoT?
A UI makes it like OoT? The only UI I remember was one with a bunch of hearts and a minimap... which Graal already has.
  #14  
Old 10-02-2009, 02:39 PM
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Hmm well it would be easy I guess to just make classic into 3d but on the other hand that wouldn't maybe be a super awesome move if you at the same time want to show off the engine to developers. But the 3d guy they hired was really terrible so that was also a bad move, the former artist was much better (Tiffany) xD

The OoT feeling you guys got was probably from the "dungeon pack" that they bought from garagegames when making the newest Graal 3D that never was released, to save time I guess



They should buy the new "Enchanted Forest" pack maybe as well it looks cool xD

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  #15  
Old 10-02-2009, 03:18 PM
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I like the enchanted forest one. :O Looks mysterious!

Anyway, I might just've remembered wrong. But there was som screenies / videos that looked like an attempt to make OoT online.
  #16  
Old 10-02-2009, 03:54 PM
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Their attempt at 3d was nothing like OoT... which maybe it should have been.
my thoughts exactly when graal3D first came out
  #17  
Old 10-07-2009, 11:38 PM
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Graal 3D looks like it's come a long way since that ugly cyan website and the floating platforms.

Doesn't look like Graal though.
  #18  
Old 10-08-2009, 07:31 PM
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Doesn't look like Graal though.
No matter how good it looked/played it wouldn't ever play like Graal as we know it either! I like the different gameplay of the '2d' Graal
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  #19  
Old 10-08-2009, 08:33 PM
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Their attempt at 3d was nothing like OoT... which maybe it should have been.
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my thoughts exactly when graal3D first came out
I disagree, I think they should have first tried something they had already gotten right, which was the 2D gameplay. It could have been the same 2D graal we know it except in 3D. This would have given them a chance to make the game look much prettier and yet keep a server like Classic up to date. New and neat futures such as 3D swimming (like, actual water depth) and jumping would have opened a lot of gameplay and questing possibilities. I for one think it would have been really nice, but I suppose it's too late now.
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Old 10-08-2009, 08:44 PM
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I disagree, I think they should have first tried something they had already gotten right, which was the 2D gameplay. It could have been the same 2D graal we know it except in 3D. This would have given them a chance to make the game look much prettier and yet keep a server like Classic up to date. New and neat futures such as 3D swimming (like, actual water depth) and jumping would have opened a lot of gameplay and questing possibilities. I for one think it would have been really nice, but I suppose it's too late now.
Well you already know that I like the idea of using 3D to portray 2D... but back then that was a largely unexplored area for even large game developers. Then, even while cool, you have to wonder... what's the point? Would it offer the drastic change needed to justify 2D > 3D? Especially if it was just remaking a server like Classic. Wouldn't it all just feel way too familiar way too fast? I wouldn't object to it, but I think if they were to experiment with 3D, they'd try actual 3D first.
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Old 10-08-2009, 08:52 PM
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Well you already know that I like the idea of using 3D to portray 2D... but back then that was a largely unexplored area for even large game developers. Then, even while cool, you have to wonder... what's the point? Would it offer the drastic change needed to justify 2D > 3D? Especially if it was just remaking a server like Classic. Wouldn't it all just feel way too familiar way too fast? I wouldn't object to it, but I think if they were to experiment with 3D, they'd try actual 3D first.
They would have a stable 3D environment that they can feel confident about. They could experiment with filters and then begin with different perspectives. Graal would have an edge over it's competitors because no one else really offers such a world. Any server they would pick to remake into 3D would look miles better than what it does now. 2D Zelda keeps updating alttp with minor visual upgrades and it seems to sell, doesn't it? I mean it's the same **** everytime but hey it's popular.

Dev tools would have eventually been made (LOL YEAH RIGHT) so players could begin developing content as well!
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Old 10-08-2009, 08:58 PM
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They would have a stable 3D environment that they can feel confident about. They could experiment with filters and then begin with different perspectives. Graal would have an edge over it's competitors because no one else really offers such a world. Any server they would pick to remake into 3D would look miles better than what it does now. 2D Zelda keeps updating alttp with minor visual upgrades and it seems to sell, doesn't it? I mean it's the same **** everytime but hey it's popular.

Dev tools would have eventually been made (LOL YEAH RIGHT) so players could begin developing content as well!
That would be awesome !
  #23  
Old 10-08-2009, 09:31 PM
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They would have a stable 3D environment that they can feel confident about. They could experiment with filters and then begin with different perspectives. Graal would have an edge over it's competitors because no one else really offers such a world. Any server they would pick to remake into 3D would look miles better than what it does now. 2D Zelda keeps updating alttp with minor visual upgrades and it seems to sell, doesn't it? I mean it's the same **** everytime but hey it's popular.

Dev tools would have eventually been made (LOL YEAH RIGHT) so players could begin developing content as well!
Like I said, I don't disagree, but at the same time OoT was 2D Zelda in a 3D world. Not much in terms of gameplay really changed.
  #24  
Old 10-09-2009, 02:35 AM
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Like I said, I don't disagree, but at the same time OoT was 2D Zelda in a 3D world. Not much in terms of gameplay really changed.
who are you trying to fool? the change between 2D and 3D is far to large and different to say that nothing in terms of gameplay changed - it changes everything about the nature of sword play, aiming, running, sidehits, etc.

now, portraying 2D in a 3D environment would be awesome, and i agree that it really wouldn't change anything - but that's what would be awesome about it. aesthetically default graal tiles and graphics needs to be redone, and making it 3D would be pretty: i'm imagining the same kind of change they made on pokemon from RSE to DP
  #25  
Old 10-10-2009, 08:45 PM
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No matter how good it looked/played it wouldn't ever play like Graal as we know it either! I like the different gameplay of the '2d' Graal
The first Graal 3D stuff was Graal'ish :-/
  #26  
Old 10-20-2009, 09:40 AM
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I don't think Graal 3D is ever gonna happen anymore... :[
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