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  #1  
Old 10-19-2009, 03:12 AM
Vman13x Vman13x is offline
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Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.
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  #2  
Old 10-19-2009, 04:19 PM
Dnegel Dnegel is offline
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Originally Posted by Vman13x View Post
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.
Yes, and more houses will make bigger gmap?

Bigger Gmap means more driving with cars, nowadays cars are just used for missions... Nothing else...
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Old 10-19-2009, 11:12 PM
ldhfd ldhfd is offline
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Quote:
Originally Posted by Vman13x View Post
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.
Wasn't this idea already done and failed?

Its been awhile, but if i remember correctly, Graal classic and UN had player owned houses everywhere, and it just cluttered up the gmap
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Old 10-23-2009, 01:22 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Quote:
Originally Posted by Vman13x View Post
Players should build the houses, like hmm an npc ran or player owned shop where a player buys land and builds a house, he would need money for supplies, and eventually he can add more features to it.

I'd add a batcave.
That will become like GK is now, But less organized.. I think you should have to buy a piece of ground first, Then build your house and keep it up..
You shouldn't be able to build it anywhere..
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