Seeing as most of that response is a pure squirm for confirmation. I'll reply to the portion dealing with my point, and let you all take of yours.
In any event, you're making claims without anything to back them.
By mid-level and HIGH-Level, I never meant with enough power to compete with Era's Rare Items. I simply used those tiers as a way to distinguish the guns from the preceding ones.
High-Level Weapons will not exceed what we know as the nowaday (Sg552, or Artillery Cannon).. which in the player-market are worth under a 100,000 dollars combined. Mid-Level weapons are worth from 18-30,000 dollars. Low-Level Weapons are worth 5-15,000$. Do you understand concept? If you limit these items, their value will rise. Weapon Values are MAINLY measured by their rarity.
Ex. The Xm8 in my opinion is better than the M4. Yet due to its rarity, the M4 has a much higher value.
If players want to be content with Sg552 and guns of that tier. Then so be it, but they will still be able to compete in the PK-Field. Most-often they would then have the tools they need to work the player-market and obtain weapons of a higher class. Ex. If you have every weapon in the Sg552 tier, you can afford a Sten or guns in a much higher tier.
Thats my point, its not to buff anything at all. So before you make assumptions, think... I beg of you.
Giving an item an infinite stock, actually lessens its value and is disservice to the item. Not the other way around, I thought someone who boasts of his "experience" would understand that simple concept. A novelty nickel is only as valuable as the # of the in the world. If they are fluent, then it loses value. In sense, Quantity deducts from Quality.
