Graal Forums  

Go Back   Graal Forums > Gold Servers > Graal Kingdoms
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #16  
Old 09-01-2009, 09:10 AM
Soala Soala is offline
Ideas on Fire
Soala's Avatar
Join Date: Jun 2007
Location: In my head
Posts: 3,208
Soala is a jewel in the roughSoala is a jewel in the rough
You didn't ask, but should think about it. It's just stupid.
Reply With Quote
  #17  
Old 09-01-2009, 12:54 PM
Deophite18 Deophite18 is offline
Graalian Stallion
Deophite18's Avatar
Join Date: Jul 2002
Location: TN
Posts: 443
Deophite18 is just really niceDeophite18 is just really nice
Quote:
Originally Posted by MajinDragon View Post
Okay, GK's pvp system really needs updating.
You forgot to mention that preppring weapons with IWD's serves no purpose other than making your weapon heavier. A total waste of diamonds and scrolls . I mentioned it on a thread month or so ago but Tig totally ignored it and stuff.
__________________
Zting Ğarkmåne (Game Coordinator) (9/23/2004 10:06:44 PM):
Mass message:
Deophite won the Team MES and a big ol' sack of tickets. For people who
think Deo's pretty much good at everything, we discovered his archilles heel.
He sucks at tic tac toe. Go forth, exploit his weakness. Bring him to his knees.
-Sting
Reply With Quote
  #18  
Old 09-01-2009, 06:41 PM
BigBear3 BigBear3 is offline
Zormite
BigBear3's Avatar
Join Date: Jan 2007
Location: Lynn, MA
Posts: 2,551
BigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond repute
Quote:
Originally Posted by Deophite18 View Post
You forgot to mention that preppring weapons with IWD's serves no purpose other than making your weapon heavier. A total waste of diamonds and scrolls . I mentioned it on a thread month or so ago but Tig totally ignored it and stuff.
I clearly do more damage with my prepped Flaming Sword of Ogma +9 than a normal Flaming Sword of Ogma +9
Reply With Quote
  #19  
Old 09-01-2009, 08:55 PM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Quote:
Originally Posted by Deophite18 View Post
You forgot to mention that preppring weapons with IWD's serves no purpose other than making your weapon heavier. A total waste of diamonds and scrolls . I mentioned it on a thread month or so ago but Tig totally ignored it and stuff.
My rant wasn't made up of all GK's problems, i just wanted to highlight those pvp problems which are pressing. You're one, innactive and retired player, and you're the only one who feels that problem because of your 107phys.

Feel free to post what you think needs to be changed, any ideas. This isn't just my thread.

Quote:
Originally Posted by BigBear3 View Post
I clearly do more damage with my prepped Flaming Sword of Ogma +9 than a normal Flaming Sword of Ogma +9
I think Deo's complaint was that against other players, who have prepped their swords aswell, his 26 slots offer no real advantage over them and instead, just acts as extra weight. It's obvious that a prepped weapon is stronger than a non-prepped weapon, but a +100dmg prepped weapon, used by someone with 100 fist damage can still hit for very low amounts. Although the potential crit is higher ( i can do 74 - 85 max crits ) there's no decent average of damage to justify why someone should level or prep their sword very high.
__________________
Reply With Quote
  #20  
Old 09-01-2009, 10:11 PM
Craigus Craigus is offline
Registered User
Craigus's Avatar
Join Date: Aug 2003
Location: England, Isle Of Wight
Posts: 510
Craigus will become famous soon enough
Damage has scaling issues which only effects the players with the highest damage. I have 230 damage and don't notice much difference compared to having 150
Reply With Quote
  #21  
Old 09-02-2009, 06:03 AM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
Quote:
Originally Posted by MajinDragon View Post
From what i know, higher magic level = faster casting time.
I don't think so. If a higher magic level lets you cast faster, the difference is very slight.
__________________
Reply With Quote
  #22  
Old 09-02-2009, 06:24 AM
BigBear3 BigBear3 is offline
Zormite
BigBear3's Avatar
Join Date: Jan 2007
Location: Lynn, MA
Posts: 2,551
BigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond reputeBigBear3 has a reputation beyond repute
The only noticeable difference and perk to my 36 magic is my long lasting directors and/or walls.
Reply With Quote
  #23  
Old 09-02-2009, 04:10 PM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Quote:
Originally Posted by Googi View Post
I don't think so. If a higher magic level lets you cast faster, the difference is very slight.
slight yes but i certainly noticed the difference when in a magic spar with shrimps.
__________________
Reply With Quote
  #24  
Old 09-03-2009, 01:33 AM
Noobie8205 Noobie8205 is offline
Events Admin
Noobie8205's Avatar
Join Date: Aug 2006
Location: Summit County, Ohio
Posts: 155
Noobie8205 is on a distinguished road
Send a message via AIM to Noobie8205
Higher level magic doesn't do **** but drain your mana faster and make your walls last longer.. oh let's not forget about the oh so useful range on destruction. It has no effect on damage like Physical levels it has no effect on breaking Resist as physical does for AC.. magic past level 18 is a complete waste.

But let's get back to what's improtant here, HOW MELEE GETS THE SHAFT AMIRRITE?
__________________

Hearing the music is like seeing the colors of trance and feeling the power of acid


Reply With Quote
  #25  
Old 09-03-2009, 05:07 PM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Quote:
Originally Posted by Noobie8205 View Post
Higher level magic doesn't do **** but drain your mana faster and make your walls last longer.. oh let's not forget about the oh so useful range on destruction. It has no effect on damage like Physical levels it has no effect on breaking Resist as physical does for AC.. magic past level 18 is a complete waste.

But let's get back to what's improtant here, HOW MELEE GETS THE SHAFT AMIRRITE?
I made it clear from the start i just don't care for magic enough to write something like that out for it
Also, i'm not a mage and never have been, so my views wouldn't be that accurate - on the mage problem.

What would you suggest needs to be done?
This isn't just my thread.
__________________
Reply With Quote
  #26  
Old 09-04-2009, 02:17 AM
Noobie8205 Noobie8205 is offline
Events Admin
Noobie8205's Avatar
Join Date: Aug 2006
Location: Summit County, Ohio
Posts: 155
Noobie8205 is on a distinguished road
Send a message via AIM to Noobie8205
My idea is to kick Stefan in his ass and get him to give Tig full rights to everything on GK so that these 50 million brainstorming idea threads do more than just let people vent their frustrations... These threads are all the same and will turn out the same nothing can be done to the hard systems until Stefan decides to A) Do it him self or B) As stated above let Tig have rights to it all.

So until then I'm not gonna repeat my self for the 90th time about mage ideas.
__________________

Hearing the music is like seeing the colors of trance and feeling the power of acid


Reply With Quote
  #27  
Old 09-08-2009, 07:03 PM
MajinDragon MajinDragon is offline
Mr. Rayleigh
MajinDragon's Avatar
Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
MajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of lightMajinDragon is a glorious beacon of light
Quote:
Originally Posted by Noobie8205 View Post
My idea is to kick Stefan in his ass and get him to give Tig full rights to everything on GK so that these 50 million brainstorming idea threads do more than just let people vent their frustrations... These threads are all the same and will turn out the same nothing can be done to the hard systems until Stefan decides to A) Do it him self or B) As stated above let Tig have rights to it all.

So until then I'm not gonna repeat my self for the 90th time about mage ideas.
Can't really argue with you there, i think everyone who knows about GK and cares would agree. Stefan should do it or let things be done. Atm little can get done...
__________________
Reply With Quote
  #28  
Old 09-08-2009, 07:38 PM
Cloven Cloven is offline
Delteria
Cloven's Avatar
Join Date: Dec 2006
Location: Florida, United States
Posts: 542
Cloven has a spectacular aura about
Send a message via AIM to Cloven
Yeah I never understood the point of having a GK Manager who lacks the ability to properly manage, especially when the decision maker (Stefan) has publicly stated that the company's focus is on mobile endeavors.
Reply With Quote
  #29  
Old 09-08-2009, 07:45 PM
xXziroXx xXziroXx is offline
Master of Puppets
xXziroXx's Avatar
Join Date: May 2004
Location: Sweden
Posts: 5,288
xXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant future
Send a message via AIM to xXziroXx Send a message via MSN to xXziroXx
I thought Tig has had full access for quite some time now? Doesn't really matter though, since half of GK's core systems are embedded in the actual NPC-Server (and/or client), so it can't just be edited by script - since there is no script for it.
__________________

"A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto
Reply With Quote
  #30  
Old 09-08-2009, 07:57 PM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Quote:
Originally Posted by xXziroXx View Post
I thought Tig has had full access for quite some time now? Doesn't really matter though, since half of GK's core systems are embedded in the actual NPC-Server (and/or client), so it can't just be edited by script - since there is no script for it.
Yes, I have full NPC-Control on GK and GK debug, however, much of GK is still coded in the NPC-Server/MUDLIB, as you mentioned. I am not able to code this, but very slowly I am asking Stefan to convert the things in the MUDLIB over to things controlled by GScript2, and I am helping him with this process as well. He has given me snippets of the MUDLIB (C++) to convert over to GScript2, and I have been doing that, but it is also a complicated process, because due to the MUDLIB's lack of capabilities, even more capabilities must be added in order to convert certain things (for example, converting EAs over to GScript2 requires some way to change the item's weight by the script, which is not currently possible). Eventually, I hope GK will be mostly GScript2 or at least way more flexible than it is now.
Since I have been manager, GK is way more flexible on the scripting side of things than it was a few years ago. The progress on GK's mudlib is slow but steady, and hopefully with the updates we will be able to expand on GK's system even further.

People should understand that Stefan is pretty cooperative. He is just a very busy man and doesn't have a lot of time to spread around, so GK gets it's turn, then other things get their own turn of Stefan's attention. It's a constant cycle because Stefan has so many responsibilities.
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:07 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.